| name | styleseed-design-review |
| description | Reviews UI/frontend code and tells you exactly why it "looks AI-generated" โ then how to fix it. Use it when a React/Tailwind/HTML interface looks off, generic, or unfinished, when you want a design score before shipping, or when asked to make UI look more professional, polished, or "designed, not generated." Self-contained; based on the open-source StyleSeed design engine. |
| source | bitjaru |
| license | MIT (https://github.com/bitjaru/styleseed/blob/main/LICENSE) |
StyleSeed Design Review
Overview
A UI reads as "AI-generated" not because the components are ugly, but because the parts
don't agree with each other โ mixed corner radii, three accent colors, pure-black text,
no hierarchy, missing states, robotic copy. This skill reviews a UI file (or a whole
directory) against a concrete design rubric, scores it 0โ100, and returns a prioritized
fix list. It reviews and recommends; it never edits or deletes without you asking.
Full rule set (74 rules) and components: https://github.com/bitjaru/styleseed
When to use
- A React / Tailwind / HTML UI "looks off," generic, or unfinished and you can't say why.
- You want a design score / pre-ship check.
- The user asks to make UI "look professional / polished / designed, not AI-generated."
- After generating UI, to verify it before shipping.
How to review
Read the file(s). Score these seven categories (total 100); start each at full marks
and subtract for violations you can cite by line. Be specific and evidence-based.
1. Coherence โ 20 (the #1 "AI-generated" tell)
One choice per axis, applied everywhere. Deduct for each mixed axis:
- mixed corner radii โ e.g. a sharp card with pill buttons (โ6)
- two or more accent colors used for emphasis (โ5)
- emoji used as UI icons (๐๐งบโญ as list/nav/status/category markers) โ injects many uncontrolled hues; use one line-icon set in currentColor (โ6)
- mixed shadow languages / light directions (โ3)
- mixed icon families, fill modes, or stroke weights (โ3)
- inconsistent control heights (buttons/inputs differ) (โ3)
2. Color discipline โ 16
- pure black (
#000 / text-black) text โ the refined black is ~#2A2A2A (โ4 each, cap โ8)
- hardcoded hex where a semantic token exists (โ2 each, cap โ6)
- a normal / OK / default ("๋ณดํต") state shown in a status color instead of neutral grey (โ4)
- status color on most/every row (no severity hierarchy โ color should mark the minority that needs attention) (โ4)
- decorative hues โ gold stars, rainbow category dots, a different color per card โ instead of accent/grey (โ3)
- status conveyed by color alone, no icon/text (โ4)
- contrast below WCAG AA (4.5:1 body, 3:1 large/UI) (โ6)
3. Hierarchy & typography โ 16
- number and its unit not ~2:1 (48px number / 24px unit) (โ4)
- everything the same size and weight, no clear primary (โ5)
- arbitrary font sizes; no scale (โ4)
- wrong line-height (loose on display, cramped on body) (โ3)
4. Layout & spacing โ 12
- content on a bare page background, not in cards (โ6)
- off-grid spacing (7/13/19px instead of an 8px scale) (โ3)
- the gap around a group not larger than the gap inside it (โ3)
- the same section type repeated in a row (โ4)
5. States โ 12
- missing empty / loading / error state on a data surface (โ5 each, cap โ10)
- empty state with no next action; error that blames instead of helping (โ4)
6. UX writing โ 12
- buttons that don't name the action ("Submit" / "OK" instead of "Send $2,400") (โ4)
- error copy that blames or uses system-speak ("Invalid input", "An error occurred") (โ4)
- two terms for one concept (delete vs remove); filler words ("please", "successfully") (โ2)
7. Motion & polish โ 12
- ad-hoc fades instead of one consistent, named feel (โ3)
- motion that delays content or blocks an action (โ4)
- no
prefers-reduced-motion handling on custom motion (โ3)
- a single hard black shadow instead of a layered, low-opacity, tinted one (โ2)
Clamp each category at 0; sum to a total. Bands: 90+ A ยท 80โ89 B ยท 70โ79 C ยท 60โ69 D ยท <60 F.
Output format
## Design Score: 72 / 100 (src/Dashboard.tsx) C
Coherence 13/20 sharp cards (l.22) + pill buttons (l.48); 3 accent hues
Color discipline 12/16 #000 headings (l.12, 40)
Hierarchy & type 15/16 number/unit 1:1 on hero (l.18)
Layout & spacing 10/12 two identical KPI rows (l.22-31)
States 7/12 no empty/loading state on the orders list
UX writing 8/12 "Submit" button (l.55); "Invalid input" (l.61)
Motion & polish 10/12 one hard black shadow (l.22)
### Fix first (highest score gain)
1. Unify radius (pick soft 8โ12px) + collapse to one accent โ +11 coherence/color
2. Add empty + loading states to the orders list โ +7 states
3. Rename "Submit" โ "Send $2,400"; "Invalid input" โ "Check the card number" โ +6 copy
Re-score after: ~90 / 100.
Rules
- Review from real evidence (cite line numbers); never guess.
- Order the fix list by score gain, not severity alone โ fastest path to a better number.
- For a directory: one-line score per file, then the lowest file's full breakdown.
- Don't auto-edit. This skill measures and recommends. Apply fixes only when asked.
- Use it as a quality gate: review right after generating UI, apply the fix list, and
re-review until the score clears ~80 before showing the user โ no first-draft, incoherent
UI (rainbow status lists, emoji icons, two accents, missing states) should reach them. The
bar is a floor, not a ceiling: clear 80 and ship; don't chase 100 to delay.
Based on StyleSeed โ an open-source (MIT) design engine that gives Claude Code, Cursor,
and Codex design judgment so AI-built UI stops looking generated. Full 74-rule reference,
components, brand skins, and motion: https://github.com/bitjaru/styleseed