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liquid-glass

Implement real Apple-style "Liquid Glass" (iOS 26 / macOS 26) edge refraction for web UI - navbars, pills, cards, toolbars, modals. Produces actual lens-style bending and chromatic aberration at the rounded edges using a single SVG feDisplacementMap filter and a small generated SDF displacement-map PNG, applied via backdrop-filter - not WebGL, not html2canvas, no per-frame JS. Use this whenever the user asks for "liquid glass", "glassmorphism", Apple-style frosted/glass UI, or says an existing glass effect "is just blur, not real glass", looks like a fish-eye/pinch instead of a magnifying lens, or shows uniform shear/distortion across the whole element. Includes Next.js/React-specific guidance for avoiding hydration mismatches. Works with any framework that can render an inline SVG and apply CSS.

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Source facts

Repository
LeonardSEO/liquid-glass-react
Last source activity
June 11, 2026 at 07:43
Detected SKILL.md language
English
Stars
1
Forks
0

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