| name | offer-design |
| description | Design or improve a product/service offer using Hormozi's Grand Slam Offer process ($100M Offers). Use when creating or pricing an offer, building a value stack, choosing guarantees, adding scarcity/urgency/bonuses, naming an offer or promotion, picking a market or niche, or when conversion is low and price resistance is high. |
Offer Design — Grand Slam Offer procedure
When to use
Run this when designing a new offer, repricing an existing one, or diagnosing why an offer isn't converting. The goal is an offer that cannot be price-compared — the buyer's decision becomes "this vs. nothing," not "this vs. the cheaper alternative." Work the phases in order; each depends on the previous.
The procedure
Phase 1 — Market check (before touching the offer)
Market > offer > persuasion. Verify all four before polishing anything:
- Massive pain — a desperate need, not a want. The pain is the pitch.
- Purchasing power — a separate test from pain; desperate-but-broke is not a market.
- Easy to target — the avatar gathers somewhere (lists, groups, channels, associations).
- Growing — tailwind, not headwind.
Then commit to one narrow avatar. Specificity alone multiplies acceptable price ("made exactly for me" raises perceived likelihood): the same substance addressed to a sharper niche supports ~5-100x pricing. Do not niche-hop; do not broaden until the niche is saturated.
Phase 2 — Value equation audit
Value = (Dream Outcome x Perceived Likelihood of Achievement) / (Time Delay x Effort & Sacrifice).
- Amateurs inflate the numerator (bigger claims). Pros crush the denominator: compress time-to-first-win and remove buyer effort before making any bigger promise.
- Engineer an emotional win as close to purchase as possible — the short-term experience keeps them in long enough to reach the long-term outcome.
- All four variables are perceived. Communicate every improvement or it doesn't exist (the dotted next-train map beat faster trains).
- Sell the vacation, not the flight: name and pitch the outcome, never the vehicle, membership, or feature list.
- If competing against free (open source, DIY, freemium): fast beats free — sell speed and certainty.
Phase 3 — Build the offer (five steps)
- Dream outcome. State the result the avatar actually wants, with a compressed timeframe.
- Problem list. Exhaustively list every problem they hit before, during, and after — in the sequence they'll meet them. For each activity, check four flavors: not worth it financially (dream outcome), won't work for me / can't stick with it / external factors (likelihood), too hard or confusing (effort), takes too long (time). Expect dozens. Any single unsolved perceived problem can kill the sale.
- Solutions. Reverse every problem into solution language: "how to X even if Y." Solve all of them — don't get romantic about how you want to solve them.
- Delivery vehicles. For each solution, brainstorm every possible delivery: 1-on-1 / small group / one-to-many; DIY / done-with-you / done-for-you; medium (live vs. recorded); response speed. Scoping tool: what would you deliver at 10x the price? How would you still guarantee success at 1/10th?
- Trim & stack. Score each vehicle cost-to-you vs. value-to-them. Kill high-cost/low-value and low-cost/low-value. Prioritize one-to-many assets (build once, deliver at ~zero marginal cost); reserve 1-on-1 for the biggest value adds. Bundle survivors into named mini-products, each with a justified value tag; the stack's total value must dwarf the price.
Sequencing rule: create flow, monetize flow, then add friction — over-deliver manually first, productize after.
Phase 4 — Enhancement layers (in this order)
Apply only honest versions; theatrical scarcity or fake deadlines torch trust, and trust is the asset.
- Scarcity (quantity): state a real cap. Always sell out; always announce the sell-out.
- Urgency (time): attach a real deadline. Never raise prices silently — announce the increase.
- Bonuses: never discount — add. Decompose the offer into named, price-tagged bonuses; total bonus value should eclipse the core. Each bonus kills a specific objection or solves the next problem before they hit it. Tools and checklists beat extra trainings (lower buyer effort = higher value). Other businesses' products make free bonuses (and can pay you commissions).
- Guarantee: reverse the risk — it's the single biggest objection. Structure: "If you don't get X in Y time, we will Z." Decide by arithmetic (net sales after refunds), not fear; tie conditional guarantees to the actions that cause success. Name the guarantee vividly.
- Sell fewer units than demand; pent-up demand makes each promotion compound. The longer you delay the ask, the bigger the ask you can make.
Phase 5 — Naming
M-A-G-I-C — pick 3-5 components, any order:
- Magnetic reason why (Free, 88% Off, Spring, Grand Opening...)
- Announce the avatar (who it's for — the narrower the better)
- Goal (the dream outcome)
- Interval ("21 Day," "6 Week" — never pair a quantified claim with a duration in ads; it implies a guarantee)
- Container word (Challenge, Blueprint, Bootcamp, System, Sprint, Accelerator...)
Rhyme/alliteration is garnish, never forced. Test 2-3 names like ads; keep the winner as control. When results decay, refresh up the fatigue ladder — creative -> copy -> name/wrapper -> duration -> promo enhancer — and touch the offer structure itself last.
Rules and quick reference
Value equation variables (all perceived): Dream Outcome (raise), Perceived Likelihood (raise — proof, track record, guarantees), Time Delay (crush — fast wins), Effort & Sacrifice (crush — done-for-you outprices do-it-yourself).
Guarantee types:
- Unconditional — trial in disguise; strongest seller, most refunds; best low-ticket B2C.
- Conditional — "if you do the key success actions and don't get X, we Z"; variants: outsized refund, service-until-outcome (work free until X), modified/extended service, credit-based, delayed second payment, cover-ancillary-costs.
- Anti-guarantee — "all sales final" with a damaging-admission reason; doubles as a high-ticket qualifier.
- Implied — performance pricing (pay-per-result, revshare, ratchets); best alignment, hardest to track/collect.
- Stack guarantees (unconditional short-term + conditional long-term); go more conditional as ticket size and B2B-ness rise. A guarantee covering a poor product backfires into refunds.
Scarcity catalog: total business cap ("25 clients, period" + waitlist), growth-rate cap ("5 new clients/week"), cohort cap ("100 per class, 4x/yr"), limited bonuses, never-available-again. Honest capacity stated plainly ("81% to capacity") counts.
Urgency catalog: rolling cohort starts, rolling seasonal promo wrappers (same offer, new deadline), expiring pricing/bonuses (the promotion expires, not the service), exploding opportunities (decay of the window itself).
Pricing rules: charge based on value, not cost or competitors — competitors you'd copy are broke. Never be second-cheapest; there is strategic benefit only in being the most expensive. Price so it stings, then let the guarantee carry the risk. Never discount to close — add the bonus that answers the stated objection. Higher price raises client investment, results, and margin (virtuous cycle) — but only if fulfillment can absorb the promise. Demand is fractal: roughly 1 in 5 will pay ~5x — a useful prior for tiering, test before restructuring.
Where it doesn't transfer
The book's evidence base is high-ticket ($2k-$42k), sales-call-closed, direct-response, ROI-quantifiable offers. Keep the principles, translate the tactics:
- Self-serve / PLG / low-ticket checkout: no one is there to reveal bonuses or "ask again." Fold the stack into the pricing page as clearly-named components; skip mid-pitch choreography. Heavy stacking on a pricing page reads scammy — dial the register down, keep the structure.
- Subscriptions and communities: value must re-clear price every month; a category-of-one still churns without habit. Front-load the denominator work (fast time-to-first-win = activation). Caps on ~zero-marginal-cost products are theater, and communities want network effects, not gates — use honest cohort starts and expiring promos instead.
- Diffuse-value products (education, community, brand, tooling): "$X in Y days or Z" guarantees get vague and unenforceable. Prefer service-based or credit-based guarantees tied to completed actions.
- B2B / expert / hype-allergic audiences (developers, enterprise, non-US): rhyming challenge names cost credibility with procurement; buyers do diligence. Keep avatar + goal + container, drop the infomercial register. Never-discount-add transfers fully to enterprise deals.
- The numbers (36:1 ad return, 22.4x, 2-4x guarantee lift) are self-reported and survivorship-flavored — directionally plausible priors, not benchmarks.
Source
Compiled from $100M Offers — Alex Hormozi (2021). The skill is the procedure; the book carries the depth (worked examples, edge cases, the author's reasoning). If this stage is where your venture lives right now, buy and read it.