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macCesar/titools

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Skills in this repository

2 occupation categories · 69% classified

Showing 13 of 13 collected skills.

occupation
unclassified
description

Use when a Titanium app declares ti.synthengine in tiapp.xml, imports require('ti.synthengine'), or asks for generated tones, chords, patterns, retro/game/UI sounds, alarms, sweeps, vibrato, envelopes, panning, gain staging, or troubleshooting with that…

updated
occupation
unclassified
description

Plan, record, narrate and deliver PurgeTSS video tutorials for Titanium Alloy or Classic projects in VS Code on macOS. Use for any PurgeTSS tutorial, demo, episode, retake, ElevenLabs narration, cue sheet, subtitles, publishing metadata or final master — a…

updated
occupation
unclassified
description

Use when reference files for the doc-based skills in this repo need re-aligning with their upstream sources — after a Titanium SDK, Alloy, or PurgeTSS release; when an audit reveals stale or training-data content; or before tagging a TiTools version. Covers…

updated
occupation
unclassified
description

Use when a Titanium project uses PurgeTSS utility classes, purgetss/config.cjs, $.UI.create(), generated app.tss, or PurgeTSS asset, color, font, branding, and CommonJS commands. Detect Alloy vs. Classic first: the utility-class workflow is Alloy-only, while…

updated
occupation
Software Developers
description

Use when working with Alloy MVC projects: writing or reviewing Alloy controllers (`app/controllers/`), XML views (`app/views/`), TSS styles (`app/styles/`), Backbone models and collections (`app/models/`), sync adapters, migrations, widgets, or the Alloy…

updated
occupation
Software Developers
description

Use when an Alloy MVC project needs help with the Alloy CLI (`alloy new`, `alloy generate`, `alloy compile`, `alloy extract-i18n`), configuration files (`alloy.jmk` build hooks, `config.json` env/platform precedence, `widget.json`), conditional views (`if=`…

updated
occupation
Software Developers
description

Use when looking up properties, methods, events, constants, or type signatures for any Titanium API: `Ti.UI`, `Ti.Android`, `Ti.App`, `Ti.Media`, `Ti.Network`, `Ti.Database`, `Ti.Filesystem`, `Ti.Geolocation`, `Ti.Contacts`, `Ti.Calendar`, `Global`, `Ti.XML`,…

updated
occupation
Software Developers
description

Use when designing, reviewing, auditing, or analyzing Titanium SDK architecture and implementation (Alloy or Classic) — creating controllers/views/services, choosing models vs collections, deciding between app-owned and system UI, designing reusable Widgets…

updated
occupation
Software Developers
description

Use when working on Titanium SDK fundamentals: project configuration (`tiapp.xml`, `timodule.xml`), CommonJS modules, Hyperloop native access, app distribution (App Store / Google Play, certificates, provisioning), Titanium CLI usage, memory management,…

updated
occupation
Software Developers
description

Use when implementing Titanium SDK native integrations: location services, Google Maps v2 (Android) or Map Kit (iOS), push notifications (APNs/FCM), camera and gallery, media APIs, SQLite databases, HTTPClient networking, WKWebView, Android Intents, iOS…

updated
occupation
Web & Digital Interface Designers
description

Use when working with, reviewing, analyzing, or examining Titanium SDK UI/UX patterns and components — Titanium layouts, ListView/TableView performance optimization, event handling and bubbling, gestures (swipe, pinch), animations, accessibility…

updated
occupation
Software Developers
description

Use before anything new exists in a Titanium or Alloy project — 'hazme un panel de avisos', 'necesito otra pantalla', 'hazlo igual que el de Index', 'voy a copiar paneles/derechos como base', '¿dónde pongo esta función?'. A search order stopping at the first…

updated
occupation
Software Developers
description

Use when a Titanium app declares ti.game in tiapp.xml, imports require('ti.game'), or needs a 2D game built or reviewed with that native engine: sprites, native movement, collisions, tile layers, camera, HUD, audio, particles, or touch. Covers Alloy and…

updated
Showing 13 of 13 collected skills.

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