Skip to main content

atomic-design-planning

Use this skill when discussing UI components, design systems, frontend implementation, or component architecture. Guides thinking about Atomic Design methodology - atoms, molecules, organisms - and promotes component reuse over creation. Triggers on UI/frontend discussions, "what components do we need?", "should I create a new component?", or design system questions.

Source facts

Repository
majiayu000/claude-skill-registry-data
Last source activity
April 21, 2026 at 02:21
Detected SKILL.md language
English
Stars
29
Forks
11

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.

File Explorer
2 files

Showing SKILL.md

SKILL.md
Source instructions · Read-only preview
name
atomic-design-planning
description
Use this skill when discussing UI components, design systems, frontend implementation, or component architecture. Guides thinking about Atomic Design methodology - atoms, molecules, organisms - and promotes component reuse over creation. Triggers on UI/frontend discussions, "what components do we need?", "should I create a new component?", or design system questions.
# Atomic Design Planning Skill This skill guides UI component architecture using Atomic Design methodology, emphasizing reuse of existing components and proper categorization of new ones. ## When to Use Apply this skill when: - Planning UI features or components - Deciding whether to create new components - Discussing frontend architecture - Users ask "what components do we need?" - Reviewing UI implementation plans ## Atomic Design Hierarchy ``` ┌─────────────────────────────────────────────────────────┐ │ PAGES - Complete screens with real content │ ├─────────────────────────────────────────────────────────┤ │ TEMPLATES - Page-level layout structures │ ├─────────────────────────────────────────────────────────┤ │ ORGANISMS - Complex UI sections (Header, LoginForm)│ ├─────────────────────────────────────────────────────────┤ │ MOLECULES - Simple groups (SearchInput, NavItem) │ ├─────────────────────────────────────────────────────────┤ │ ATOMS - Basic blocks (Button, Input, Icon) │ └─────────────────────────────────────────────────────────┘ ``` ## Component Categories ### Atoms Smallest, indivisible UI elements: Buttons, Inputs, Labels, Icons. - No dependencies, highly reusable, controlled by props only ### Molecules Simple combinations of 2-4 atoms: SearchInput, FormField, NavItem. - Single responsibility, reusable in multiple organisms ### Organisms Complex, distinct UI sections: Header, ProductCard, LoginForm. - May connect to data/state, often feature-specific ## The Reuse-First Principle Before creating ANY component: 1. **Search existing atoms** - Is there a Button/Input that works? 2. **Search existing molecules** - Can a FormField be adapted? 3. **Search existing organisms** - Does a similar Card exist? 4. **Only then create new** - Is this truly unique? ## Decision Table | Question | If Yes | If No | |----------|--------|-------| | Does something similar exist? | Reuse/extend it | Continue evaluation | | Will this be used in 2+ places? | Consider extracting | Inline it instead | | Is it truly indivisible? | Make it an atom | Make it a molecule+ | ## Integration with Jira Workflow When planning UI features, create Subtasks for: 1. **Atom Subtasks** - New basic components needed 2. **Molecule Subtasks** - New component combinations 3. **Organism Subtasks** - New feature-level components Investigation phase should identify existing components to reuse. Remember: **Reuse existing components. Only create what's truly missing.**
View on GitHub