| name | build-perf-diagnostics |
| description | Diagnose MSBuild build performance bottlenecks using binary log analysis. USE FOR: identifying why builds are slow by analyzing binlog performance summaries, detecting ResolveAssemblyReference (RAR) taking >5s, Roslyn analyzers consuming >30% of Csc time, single targets dominating >50% of build time, node utilization below 80%, excessive Copy tasks, NuGet restore running every build. Covers timeline analysis, Target/Task Performance Summary interpretation, and 7 common bottleneck categories. Use after build-perf-baseline has established measurements. DO NOT USE FOR: establishing initial baselines (use build-perf-baseline first), fixing incremental build issues (use incremental-build), parallelism tuning (use build-parallelism), non-MSBuild build systems. |
| license | MIT |
Performance Analysis Methodology
- Generate a binlog:
dotnet build /bl:{} -m
- Use the binlog MCP server (
Microsoft.AITools.BinlogMcp, exposed under the binlog MCP namespace) which is bundled with this plugin
Alternate flow when MCP is unavailable: binlog replay to text logs
- Generate a binlog:
dotnet build /bl:{} -m
- Replay to diagnostic log with performance summary:
dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary
- Read the performance summary (at the end of
full.log):
grep "Target Performance Summary\|Task Performance Summary" -A 50 full.log
- Find expensive targets and tasks: The PerformanceSummary section lists all targets/tasks sorted by cumulative time
- Check for node utilization: grep for scheduling and node messages
grep -i "node.*assigned\|building with\|scheduler" full.log | head -30
- Check analyzers: grep for analyzer timing
grep -i "analyzer.*elapsed\|Total analyzer execution time\|CompilerAnalyzerDriver" full.log
Key Metrics and Thresholds
- Build duration: what's "normal" — small project <10s, medium <60s, large <5min
- Node utilization: ideal is >80% active time across nodes. Low utilization = serialization bottleneck
- Single target domination: if one target is >50% of build time, investigate
- Analyzer time vs compile time: analyzers should be <30% of Csc task time. If higher, consider removing expensive analyzers
- RAR time: ResolveAssemblyReference >5s is concerning. >15s is pathological
Common Bottlenecks
1. ResolveAssemblyReference (RAR) Slowness
- Symptoms: RAR taking >5s per project
- Root causes: too many assembly references, network-based reference paths, large assembly search paths
- Fixes: reduce reference count, use
<DesignTimeBuild>false</DesignTimeBuild> for RAR-heavy analysis, set <ResolveAssemblyReferencesSilent>true</ResolveAssemblyReferencesSilent> for diagnostic
- Advanced:
<DesignTimeBuild> and <ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
- Key insight: RAR runs unconditionally even on incremental builds because users may have installed targeting packs or GACed assemblies (see dotnet/msbuild#2015). With .NET Core micro-assemblies, the reference count is often very high.
- Reduce transitive references: Set
<DisableTransitiveProjectReferences>true</DisableTransitiveProjectReferences> to avoid pulling in the full transitive closure (note: projects may need to add direct references for any types they consume). Use ReferenceOutputAssembly="false" on ProjectReferences that are only needed at build time (not API surface). Trim unused PackageReferences.
2. Roslyn Analyzers and Source Generators
- Symptoms: Csc task takes much longer than expected for file count (>2× clean compile time)
- Diagnosis: Check the Task Performance Summary in the replayed log for Csc task time; grep for analyzer timing messages; compare Csc duration with and without analyzers (
/p:RunAnalyzers=false)
- Fixes:
- Conditionally disable in dev:
<RunAnalyzers Condition="'$(ContinuousIntegrationBuild)' != 'true'">false</RunAnalyzers>
- Per-configuration:
<RunAnalyzers Condition="'$(Configuration)' == 'Debug'">false</RunAnalyzers>
- Code-style only:
<EnforceCodeStyleInBuild Condition="'$(ContinuousIntegrationBuild)' == 'true'">true</EnforceCodeStyleInBuild>
- Remove genuinely redundant analyzers from inner loop
- Severity config in .editorconfig for less critical rules
- Key principle: Preserve analyzer enforcement in CI. Never just "remove" analyzers — configure them conditionally.
- GlobalPackageReference: Analyzers added via
GlobalPackageReference in Directory.Packages.props apply to ALL projects. Consider if test projects need the same analyzer set as production code.
- EnforceCodeStyleInBuild: When set to
true in Directory.Build.props, forces code-style analysis on every build. Should be conditional on CI environment (ContinuousIntegrationBuild) to avoid slowing dev inner loop.
3. Serialization Bottlenecks (Single-threaded targets)
- Symptoms: Performance summary shows most build time concentrated in a single project; diagnostic log shows idle nodes while one works
- Common culprits: targets without proper dependency declaration, single project on critical path
- Fixes: split large projects, optimize the critical path project, ensure proper
BuildInParallel
4. Excessive File I/O (Copy tasks)
- Symptoms: Copy task shows high aggregate time
- Root causes: copying thousands of files, copying across network drives, Copy task unintentionally running once per item (per-file) instead of as a single batch (see dotnet/msbuild#12884)
- Fixes: use hardlinks (
<CreateHardLinksForCopyFilesToOutputDirectoryIfPossible>true</CreateHardLinksForCopyFilesToOutputDirectoryIfPossible>), reduce CopyToOutputDirectory items, use <UseCommonOutputDirectory>true</UseCommonOutputDirectory> when appropriate, set <SkipCopyUnchangedFiles>true</SkipCopyUnchangedFiles>, consider --artifacts-path (.NET 8+) for centralized output layout
- Dev Drive: On Windows, switching to a Dev Drive (ReFS with copy-on-write and reduced Defender scans) can significantly reduce file I/O overhead for Copy-heavy builds. Recommend for both dev machines and self-hosted CI agents.
5. Evaluation Overhead
- Symptoms: build starts slow before any compilation
- Root causes: complex Directory.Build.props, wildcard globs scanning large directories, NuGetSdkResolver overhead (adds 180-400ms per project evaluation even when restored — see dotnet/msbuild#4025)
- Fixes: reduce Directory.Build.props complexity, use
<EnableDefaultItems>false</EnableDefaultItems> for legacy projects with explicit file lists, avoid NuGet-based SDK resolvers if possible
- See:
eval-performance skill for detailed guidance
6. NuGet Restore in Build
- Symptoms: restore runs every build even when unnecessary
- Fixes:
- Separate restore from build:
dotnet restore then dotnet build --no-restore
- Enable static graph evaluation:
<RestoreUseStaticGraphEvaluation>true</RestoreUseStaticGraphEvaluation> in Directory.Build.props — can save significant time in large builds (results are workload-dependent)
7. Large Project Count and Graph Shape
- Symptoms: many small projects, each takes minimal time but overhead adds up; deep dependency chains serialize the build
- Consider: project consolidation, or use
/graph mode for better scheduling
- Graph shape matters: a wide dependency graph (few levels, many parallel branches) builds faster than a deep one (many levels, serialized). Refactoring from deep to wide can yield significant improvements in both clean and incremental build times.
- Actions: look for unnecessary project dependencies, consider splitting a bottleneck project into two, or merging small leaf projects
Using Binlog Replay for Performance Analysis
Step-by-step workflow using text log replay:
- Replay with performance summary:
dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary
- Read target/task performance summaries (at the end of
full.log):
grep "Target Performance Summary\|Task Performance Summary" -A 50 full.log
This shows all targets and tasks sorted by cumulative time — equivalent to finding expensive targets/tasks.
- Find per-project build times:
grep "done building project\|Project Performance Summary" full.log
- Check parallelism (multi-node scheduling):
grep -i "node.*assigned\|RequiresLeadingNewline\|Building with" full.log | head -30
- Check analyzer overhead:
grep -i "Total analyzer execution time\|analyzer.*elapsed\|CompilerAnalyzerDriver" full.log
- Drill into a specific slow target:
grep 'Target "CoreCompile"\|Target "ResolveAssemblyReferences"' full.log
Quick Wins Checklist
Impact Categorization
When reporting findings, categorize by impact to help prioritize fixes:
- 🔴 HIGH IMPACT (do first): Items consuming >10% of total build time, or a single target >50% of build time
- 🟡 MEDIUM IMPACT: Items consuming 2-10% of build time
- 🟢 QUICK WINS: Easy changes with modest impact (e.g., property flags in Directory.Build.props)