Standard for how character-animation PRs present visual evidence: before/after render grids, true-speed GIFs, movement-curve comparisons, and panel scorecards embedded directly in the PR body/comments. Use whenever opening or commenting on a PR that touches a…
matthiasn/dancing_cats
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Skills in this repository
Showing 12 of 12 collected skills.
Generate the review artifacts for character animation: contact-sheet grids, per-frame sequences, true-speed animated GIFs, motion-trace (movement-curve) sheets, onion skins, transition strips, and before/after comparisons. Use whenever renders, GIFs, curves,…
Export the beat-synced character dance showcase to a verified MP4 with synced AAC audio using the repo's realtime Xwayland exporter, release-app exact-frame exporter, or Flutter-test fallback and ffmpeg. Use when the user wants a 1920x1080 or 1280x720 video…
Generate real mouth-shape lip-sync cues for the character dance demo from a song's vocal stem, using Rhubarb Lip Sync via tools/dance_audio/lipsync.py. Use when the user wants believable lip movement (not one-vowel-per-word), to "lip sync the cats", produce a…
Prepare any song for the beat-synced character dance demo — produce its beat/downbeat map and word-timestamped lyrics (optionally lyric-forced-aligned with lead/background tags), using the offline tools in tools/dance_audio. Use when the user wants to "add a…
Prepare generated or hand-painted scenery art for layered Flutter backdrops: full-frame PNG plates, alpha masks, cloud/wave isolation, OpenCV cleanup, runtime stacking, parallax validation, and visual QA. Use when Codex needs to split a base backdrop into…
Verify, regenerate, and debug full-frame scenery masks and alpha layers against a single master plate. Use when derived backdrop layers, masks, moving clouds, aircraft, drones, reflections, or other animated scenery appear shifted, clipped, ghosted,…
Run a grounded expert panel on character animation using real rendered frame strips, dense frame captures, or video stills. Use when motion looks robotic, lame, snappy, wobbly, drunk, physically impossible, off-beat, weakly choreographed, or when the user…
Author, restructure, or improve beat-addressed character dance choreography as reusable phrase/move data. Use when Codex needs to add Afrobeats moves, map choreography to beat/downbeat analysis, reduce robotic sync, add per-cat style variance, improve…
Score a rendered ART frame (a painted scene, character render, lighting look — NOT a UI surface) with a panel of cinematography/craft experts, grounded on a scratch render of the REAL production paint path. Iterate paint-code → re-render → re-score until a…
Diagnose and verify Flutter runtime-effect shader changes, including Impeller RuntimeStage/GLES compile errors, FragmentProgram asset loading, shader-vs-fallback rendering, and GLSL linter questions. Use when editing shaders/*.frag, seeing impellerc failures,…
Analyze an animation frame-by-frame with golden-test-style temporal diffs. Use when motion looks jumpy, snappy, discontinuous, robotic, wobbly, or when a user asks to inspect animation "frame by frame", find "big diffs", "temporal diffs", "snaps", "jumps", or…
Install with an AI assistant
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Follow https://skillsmp.com/skill-install/prompt.md to install Agent Skills from https://github.com/matthiasn/dancing_cats.