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plan-game-day

Facilitate a game day end to end — the scenario, the roles (facilitator / operators / observers / scribe), the comms plan, the abort criteria, a scoring rubric, and the follow-up remediation backlog. Game days test PEOPLE and RUNBOOKS under a controlled failure, not just systems — the cheapest way to find the org's real failure modes. Reach for this when the user asks 'run us a game day for X', 'how do we do a failure drill', or 'test our on-call/runbooks against an outage'. Driven by `chaos-experiment-engineer`; the `resilience-architect` is consulted on prerequisites + remediation.

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Source facts

Repository
mcorbett51090/RavenClaude
Last source activity
July 13, 2026 at 15:14
Detected SKILL.md language
English
Stars
7
Forks
1

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