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smbw-reverse-engineering

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UpdatedJuly 14, 2026 at 00:16

Reverse-engineer Super Mario Bros. Wonder (v1.0.0 NSO) and add/maintain Switch subsdk hooks. Use when finding a new hook target in Ghidra, identifying a Nerve or game function, installing a hakkun trampoline (NSO-offset or SDK-symbol), reading the GameDataMgr/save accessors, or debugging a hook crash. Covers the two hook patterns, the Nerve system, NSO address-space layout, the critical crash gotchas, Ghidra setup + the script inventory, and bundles the full RE decompile journal. Triggers: "find a hook", "reverse engineer", "which Nerve", "Ghidra", "hook crashes the game", "NSO offset", "trampoline".

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SKILL.md
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