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Guides Unity C# development — MonoBehaviour lifecycle, component architecture, ScriptableObjects, Addressables, New Input System, Physics, ECS/DOTS, coroutines, UI Toolkit, Assembly Definitions, prefab workflows, and common C# patterns like object pooling and SerializeField. Use when writing, reviewing, or architecting Unity project code.

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Source facts

Repository
merceralex397-collab/meta-skill-engineering
Last source activity
April 20, 2026 at 01:25
Detected SKILL.md language
English
Stars
2
Forks
0

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