Use this skill when adding, renaming, removing, validating, or exposing mesh-llm config settings, including built-in settings, plugin config schemas, owner-control apply behavior, CLI validation, and UI configuration surfaces.
Use this skill when connecting agent tools or OpenAI clients to mesh-llm — launching or configuring Goose, Claude Code, OpenCode, Pi, curl, or any OpenAI-compatible client against a local or remote mesh, picking a model, or validating tool-call reliability.
Use this skill when deploying, installing, launching, or serving mesh-llm on a remote Linux GPU node (rented GPUs like Vast.ai or RunPod, or a self-managed CUDA server), including installing the CUDA build, choosing a model, keeping it alive under a…
Use this skill when deploying, installing, launching, or serving mesh-llm on a macOS machine (local or remote over SSH), including installing a release, shipping a dev build bundle, codesign/quarantine fixes, choosing a model, and verifying it serves.
Use this skill when installing, deploying, launching, serving, or troubleshooting mesh-llm on a Windows machine — PowerShell install via install.ps1, flavor selection (CUDA/ROCm/Vulkan/CPU), source builds, the contrib helper scripts, and verifying it serves.
Use when creating, monitoring, validating, or documenting low-memory Hugging Face Jobs or local runs that quantize split BF16/FP16 GGUF model repos into custom quant GGUF repos with skippy-quantize.
Use when changing mesh-llm automation or CLI flows that discover Hugging Face GGUF models, plan CPU Hugging Face Jobs for layer-package splitting, estimate max cost, or publish skippy layer packages/catalog entries.
Use when running quantization of a BF16/FP16 GGUF repo and Skippy layer-package creation as one local or Hugging Face Jobs workflow, publishing both artifacts to Hugging Face.