Stock a dungeon level in an osr-editor adventure — areas, keyed encounters, traps, treasure, gates, triggers, quests, and bundled content — against an XP budget, written canonically and validated, then playtested to victory through scripted osrlib sessions.…
mmacy/osr-editor
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Run the osr-editor phase loop — plan a roadmap phase, implement one, and drive the rubber-duck review to SOLID. Use when asked to work up a plan for phase N, implement the plan for phase N, or rubber-duck an artifact.
Cut an osr-editor release — version bump, changelog discipline, the annotated tag that drives release.yml, the local dry run before tagging, and recovery when a release fails. Use when cutting a release, bumping the version, or working on release.yml.
Regenerate and validate the osr-editor documentation screenshots under docs/assets/screenshots/ — the capture harness, what the CI job does and does not prove, and the re-capture convention. Use when a PR changes a screenshotted surface or when working on the…