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NeverSight/NeverD

SkillsMP has collected 11 skills from NeverSight/NeverD. Open a skill to review its source and details.

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skills collected
11
GitHub stars
46
GitHub forks
11

Skills in this repository

2 occupation categories · 82% classified

Showing 11 of 11 collected skills.

occupation
unclassified
description

Diagnoses and fixes NeverD lifting bugs caused by duplicated, order-dependent, or format-divergent semantic decisions across CFG traversal, ABI recovery, pointer provenance, loaders, architectures, and emitters. Use when a new issue resembles a previous fix,…

updated
occupation
unclassified
description

Diagnoses NeverD runtime failures in GitHub Actions that are platform-specific, intermittent, signal-terminated, or absent locally. Use when CI fails only on Linux x64, macOS arm64, or Windows x64; when CTest or GoogleTest flakes, crashes, times out, or…

updated
occupation
Information Security Analysts
description

Guide for modern game anti-cheat architecture, Windows kernel monitoring, and detection tradeoffs. Use this skill when analyzing EAC, BattlEye, Vanguard, FACEIT AC, kernel callbacks, handle protection, manual-map detection, boot-start drivers, BYOVD, DMA…

updated
occupation
Information Security Analysts
description

Guide for understanding and contributing to the awesome-game-security curated resource list. Use this skill when adding new resources, organizing categories, mapping topics across anti-cheat, Windows kernel, DMA, reverse engineering, and game-engine research,…

updated
occupation
Information Security Analysts
description

Guide for PCIe DMA threat modeling, FPGA-based memory access, and defensive implications in game security. Use this skill when researching pcileech, BAR and TLP behavior, page-table walking, IOMMU or VT-d, device impersonation, firmware mimicry, or DMA…

updated
occupation
Software Developers
description

Guide for game-engine internals, source trees, plugins, and engine-specific security research. Use this skill when researching Unreal, Unity, Source, Godot, custom engines, engine detectors, engine explorers, or engine protection patterns relevant to modding,…

updated
occupation
Software Developers
description

Guide for game-hacking technique taxonomy and threat modeling relevant to game security. Use this skill when researching memory access, code injection, overlays, input simulation, engine-specific attack surfaces, or how modern anti-cheat systems constrain…

updated
occupation
Software Developers
description

Guide for graphics API interception, overlay rendering, and render-pipeline analysis across DirectX, OpenGL, and Vulkan. Use this skill when working with Present or SwapBuffers hooks, DXGI swap chains, shader or draw-call interception, screenshot-sensitive…

updated
occupation
Software Developers
description

Guide for Android and iOS game security, reversing, and anti-cheat-adjacent platform research. Use this skill when working with APK or IPA analysis, IL2CPP mobile titles, Frida, Zygisk or Magisk, jailbreak or root detection bypass, Android kernel modules,…

updated
occupation
Software Developers
description

Guide for reverse engineering protected games and anti-cheat components across user mode, kernel mode, and hypervisor-aware environments. Use this skill when analyzing drivers, IOCTL protocols, callback registration, injected-code artifacts, integrity checks,…

updated
occupation
Software Developers
description

Guide for Windows kernel internals and security mechanisms used in game protection and low-level research. Use this skill when working with drivers, IRQL-sensitive callbacks, EPROCESS, ETHREAD, MMVAD internals, IOCTL paths, DSE, PatchGuard, HVCI, PiDDBCache,…

updated
Showing 11 of 11 collected skills.