| name | webgl-pixel-reveal-gallery |
| description | A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.
|
| triggers | ["pixel reveal gallery","webgl gallery"] |
| od | {"mode":"prototype","platform":"web","scenario":"design","preview":{"type":"html","entry":"index.html","reload":"debounce-100"},"design_system":{"requires":false},"craft":{"requires":["animation-discipline"]}} |
Pixel Reveal Gallery
Produce a single self-contained index.html — A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.
Why this is a powered artifact
Open Design detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.
Resource map
webgl-pixel-reveal-gallery/
├── SKILL.md ← you're reading this
├── example.html ← the complete, working artifact (READ FIRST)
└── (assets, if any)
Credits / attribution
- effect: J0SUKE / Codrops (MIT)
- imagery: Original (AI-generated)
Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels — never scraped imagery).