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pinggy-tunnel
Zero-install localhost tunnels over SSH via Pinggy.
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
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Zero-install localhost tunnels over SSH via Pinggy.
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Based on SOC occupation classification
| name | pinggy-tunnel |
| description | Zero-install localhost tunnels over SSH via Pinggy. |
| version | 0.1.0 |
| author | Teknium (teknium1), Hermes Agent |
| license | MIT |
| platforms | ["linux","macos","windows"] |
| metadata | {"hermes":{"tags":["Pinggy","Tunnel","Networking","SSH","Webhook","Localhost"],"related_skills":["cloudflared-quick-tunnel","webhook-subscriptions"]}} |
Expose a local service (dev server, webhook receiver, MCP endpoint, demo) to the public internet using a Pinggy SSH reverse tunnel. No daemon to install — the user's stock SSH client connects to a.pinggy.io:443 and Pinggy hands back a public HTTP/HTTPS URL.
Free tier: 60-minute tunnels, random subdomain, no signup. Pro tier ($3/mo) is an opt-in with a token.
cloudflared / ngrok binary, and installing one would be overkillIf the host already has cloudflared configured, prefer the cloudflared-quick-tunnel skill — Cloudflare quick tunnels don't expire after 60 minutes.
ssh on PATH (ssh -V). Default on Linux, macOS, and Windows 10+. No other install.127.0.0.1:<port> before the tunnel starts. Pinggy will return URLs but they'll 502 until the local origin is up.Optional:
PINGGY_TOKEN env var for paid Pro features (persistent subdomain, custom domain, multiple tunnels, no 60-minute cap). Free tier needs no credentials.# Plain HTTP/HTTPS tunnel for port 8000 (free tier)
ssh -p 443 -o StrictHostKeyChecking=no -o ServerAliveInterval=30 \
-R0:localhost:8000 free@a.pinggy.io
# TCP tunnel (databases, raw SSH, etc.)
ssh -p 443 -o StrictHostKeyChecking=no -R0:localhost:5432 tcp@a.pinggy.io
# TLS tunnel (Pinggy can't decrypt — bring your own certs at origin)
ssh -p 443 -o StrictHostKeyChecking=no -R0:localhost:443 tls@a.pinggy.io
# Basic auth gate (b:user:pass)
ssh -p 443 -o StrictHostKeyChecking=no -R0:localhost:8000 \
"b:admin:secret+free@a.pinggy.io"
# Bearer token gate (k:token)
ssh -p 443 -o StrictHostKeyChecking=no -R0:localhost:8000 \
"k:mysecrettoken+free@a.pinggy.io"
# IP whitelist (w:CIDR)
ssh -p 443 -o StrictHostKeyChecking=no -R0:localhost:8000 \
"w:203.0.113.0/24+free@a.pinggy.io"
# Enable CORS + force HTTPS redirect
ssh -p 443 -o StrictHostKeyChecking=no -R0:localhost:8000 \
"co+x:https+free@a.pinggy.io"
# Pro tier (persistent URL, no 60-min cap)
ssh -p 443 -o StrictHostKeyChecking=no -R0:localhost:8000 "$PINGGY_TOKEN+a.pinggy.io"
The model SHOULD use the terminal tool. The tunnel must stay alive for the duration of the share, so run it as a background process and parse the public URL from stdout.
curl -sI http://127.0.0.1:8000/ | head -1
# expect HTTP/1.x 200 (or any non-connection-refused response)
If nothing is listening yet, start it first (e.g. python3 -m http.server 8000 --bind 127.0.0.1). Pinggy will happily return a URL pointed at nothing — the user will see 502 until the origin comes up.
Use terminal(background=True) and capture output to a logfile (Pinggy prints the URLs on stdout, then keeps the connection open):
LOG=/tmp/pinggy-8000.log
nohup ssh -p 443 \
-o StrictHostKeyChecking=no \
-o UserKnownHostsFile=/dev/null \
-o ServerAliveInterval=30 \
-o ServerAliveCountMax=3 \
-R0:localhost:8000 free@a.pinggy.io \
> "$LOG" 2>&1 &
echo $! > /tmp/pinggy-8000.pid
StrictHostKeyChecking=no + UserKnownHostsFile=/dev/null skips the first-run host-key prompt. ServerAliveInterval=30 keeps the SSH session from getting torn down by an idle NAT.
sleep 4
grep -oE 'https://[a-z0-9-]+\.[a-z]+\.pinggy\.link' /tmp/pinggy-8000.log | head -1
Expected output looks like:
You are not authenticated.
Your tunnel will expire in 60 minutes.
http://yqycl-98-162-69-48.a.free.pinggy.link
https://yqycl-98-162-69-48.a.free.pinggy.link
Hand the https://...pinggy.link URL to the user.
curl -sI https://<the-url>/ | head -3
# expect 200/302/whatever the local origin actually returns
If you get 502 Bad Gateway, the SSH session is up but the local origin isn't listening — fix step 1 first.
kill "$(cat /tmp/pinggy-8000.pid)"
# or, if the pid file got lost:
pkill -f 'ssh -p 443 .* free@a\.pinggy\.io'
If you have a session_id from terminal(background=True), prefer process(action='kill', session_id=...).
Pinggy stacks control flags into the SSH username separated by +. Always quote the whole user@host argument when it contains a +:
| Keyword | Effect |
|---|---|
b:user:pass | HTTP Basic auth gate |
k:token | Bearer-token header gate (Authorization: Bearer <token>) |
w:CIDR | IP whitelist (single IP or CIDR, repeatable) |
co | Add Access-Control-Allow-Origin: * (CORS) |
x:https | Force HTTPS — auto-redirect HTTP to HTTPS |
a:Name:Value | Add request header |
u:Name:Value | Update request header |
r:Name | Remove request header |
qr | Print a QR code of the URL to stdout (handy for mobile sharing) |
Combine freely: "b:admin:secret+co+x:https+free@a.pinggy.io".
Pinggy can mirror the inbound traffic to localhost:4300 for inspection. Add a local forward to the SSH command:
ssh -p 443 -L4300:localhost:4300 -R0:localhost:8000 free@a.pinggy.io
Then open http://localhost:4300 in a browser to see live request/response pairs.
PINGGY_TOKEN (Pro) or auto-restart with a shell loop (note that the URL changes on every restart for free-tier).+ in usernames must be quoted. Bare ssh ... b:admin:secret+free@a.pinggy.io works in bash but breaks under shells that treat + specially or when assembled programmatically. Always wrap in double quotes.b:, k:, or w: for non-public services.process(action='log') may miss SSH banner output. Pinggy prints the URLs and then the SSH session goes interactive. Always redirect to a logfile and grep the file directly — same pattern as cloudflared-quick-tunnel.-o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null for unattended runs.<subdomain>.a.pinggy.online:<port> pair, not an https URL. Parse with a different regex (tcp:// and a port). Don't assume every Pinggy tunnel is HTTP."$PINGGY_TOKEN+a.pinggy.io" (no free@). With a token you can also add :persistent for a stable subdomain — see pinggy.io/docs/.Composite patterns combining a local origin with a Pinggy tunnel. Each recipe is self-contained — start the origin, start the tunnel, parse the URL, hand it back to the user.
Use this when an external service (Stripe, GitHub, Discord, AgentMail, etc.) needs to POST to a publicly reachable URL during a local task.
# 1. Tiny capturing server: every request gets appended to /tmp/webhook-hits.log
cat >/tmp/webhook-server.py <<'PY'
import http.server, json, datetime, pathlib
LOG = pathlib.Path("/tmp/webhook-hits.log")
class H(http.server.BaseHTTPRequestHandler):
def _capture(self):
n = int(self.headers.get("content-length") or 0)
body = self.rfile.read(n).decode("utf-8", "replace") if n else ""
rec = {"t": datetime.datetime.utcnow().isoformat(), "path": self.path,
"method": self.command, "headers": dict(self.headers), "body": body}
with LOG.open("a") as f: f.write(json.dumps(rec) + "\n")
self.send_response(200); self.send_header("content-type","application/json")
self.end_headers(); self.wfile.write(b'{"ok":true}\n')
def do_GET(self): self._capture()
def do_POST(self): self._capture()
def log_message(self,*a,**k): pass
http.server.HTTPServer(("127.0.0.1", 18080), H).serve_forever()
PY
nohup python3 /tmp/webhook-server.py >/tmp/webhook-server.log 2>&1 &
echo $! >/tmp/webhook-server.pid
# 2. Tunnel — bearer-token-gate so randos can't pollute the capture log
nohup ssh -p 443 -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null \
-o ServerAliveInterval=30 \
-R0:localhost:18080 "k:$(openssl rand -hex 12)+free@a.pinggy.io" \
>/tmp/webhook-pinggy.log 2>&1 &
echo $! >/tmp/webhook-pinggy.pid
sleep 5
URL=$(grep -oE 'https://[a-z0-9-]+\.[a-z]+\.pinggy\.link' /tmp/webhook-pinggy.log | head -1)
echo "Webhook URL: $URL"
# 3. While the agent works, watch hits land
tail -f /tmp/webhook-hits.log
Hand $URL to the service that needs to call you. Teardown: kill $(cat /tmp/webhook-server.pid) $(cat /tmp/webhook-pinggy.pid).
Use when a remote MCP client (Claude Desktop on another machine, a teammate's editor, etc.) needs to reach an MCP server running on the local box. Only works for MCP servers that speak HTTP transport — stdio-mode servers can't be tunneled.
# 1. Start the MCP server in HTTP mode (example: a FastMCP server on port 8765)
nohup python3 my_mcp_server.py --transport http --port 8765 \
>/tmp/mcp-server.log 2>&1 &
echo $! >/tmp/mcp-server.pid
# 2. Tunnel with a bearer token — MCP traffic should not be open to the internet
TOKEN=$(openssl rand -hex 16)
nohup ssh -p 443 -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null \
-o ServerAliveInterval=30 \
-R0:localhost:8765 "k:$TOKEN+free@a.pinggy.io" \
>/tmp/mcp-pinggy.log 2>&1 &
echo $! >/tmp/mcp-pinggy.pid
sleep 5
URL=$(grep -oE 'https://[a-z0-9-]+\.[a-z]+\.pinggy\.link' /tmp/mcp-pinggy.log | head -1)
echo "MCP URL: $URL"
echo "Bearer token: $TOKEN"
The remote client connects to $URL with Authorization: Bearer $TOKEN. Hermes' own native MCP client config: {"transport": "http", "url": "<URL>", "headers": {"Authorization": "Bearer <TOKEN>"}}.
Share a local model with a remote caller (another agent, a phone, a teammate). Ollama listens on :11434, vLLM and llama.cpp typically on :8000.
# Pre-req: the model server is already running on 127.0.0.1:11434 (Ollama default)
TOKEN=$(openssl rand -hex 16)
nohup ssh -p 443 -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null \
-o ServerAliveInterval=30 \
-R0:localhost:11434 "k:$TOKEN+co+free@a.pinggy.io" \
>/tmp/llm-pinggy.log 2>&1 &
echo $! >/tmp/llm-pinggy.pid
sleep 5
URL=$(grep -oE 'https://[a-z0-9-]+\.[a-z]+\.pinggy\.link' /tmp/llm-pinggy.log | head -1)
echo "Endpoint: $URL"
echo "Token: $TOKEN"
# Verify
curl -s "$URL/api/tags" -H "Authorization: Bearer $TOKEN" | head
co enables CORS so a browser caller can hit the endpoint. Drop co for backend-only callers. For an OpenAI-compatible vLLM/llama.cpp endpoint, callers use base URL $URL/v1 with Authorization: Bearer $TOKEN — but note Pinggy strips/replaces nothing in the body, so the model server itself sees Pinggy's token; the local server should be configured to ignore auth (it's already on 127.0.0.1) and let Pinggy do the gating.
The fastest "let a teammate poke at my running app" pattern. Random password, prints once, dies when you Ctrl-C.
PASS=$(openssl rand -base64 12 | tr -d '+/=' | head -c 12)
echo "Dev server password: $PASS"
ssh -p 443 -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null \
-o ServerAliveInterval=30 \
-R0:localhost:3000 "b:dev:$PASS+co+x:https+free@a.pinggy.io"
# URL prints to the terminal. Share URL + password. Ctrl-C to tear down.
b:dev:$PASS gates the URL with HTTP Basic auth. x:https forces TLS. co adds CORS for SPA frontends.
# End-to-end: spin up a trivial origin, tunnel it, hit it, tear down
python3 -m http.server 18000 --bind 127.0.0.1 >/tmp/origin.log 2>&1 &
ORIGIN_PID=$!
nohup ssh -p 443 \
-o StrictHostKeyChecking=no \
-o UserKnownHostsFile=/dev/null \
-R0:localhost:18000 free@a.pinggy.io >/tmp/pinggy-verify.log 2>&1 &
SSH_PID=$!
sleep 5
URL=$(grep -oE 'https://[a-z0-9-]+\.[a-z]+\.pinggy\.link' /tmp/pinggy-verify.log | head -1)
echo "URL: $URL"
curl -sI "$URL/" | head -1
kill "$SSH_PID" "$ORIGIN_PID"
Expected: a pinggy.link URL and HTTP/2 200 on the curl head.
Use when the user wants to do anything in Unreal Engine through Epic's official editor-embedded MCP server (catalog entry: unreal-engine) — build/light/populate scenes, place and transform actors, author Blueprints, animate with Sequencer, create material instances, frame cameras, take screenshots, render, import assets, run PIE test sessions and automation tests, or automate the editor end-to-end from plain-English prompts with no Unreal knowledge required. Covers the tool-search discovery walk (list_toolsets/describe_toolset/call_tool), serial game-thread call discipline, ProgrammaticToolset batching, the Blueprint graph DSL loop, scene-craft numbers (physical light units, exposure, scale conventions), complete build recipes, save/undo hygiene, and extending the tool surface with custom Python toolsets.
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