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yeticlaw-studio

yeticlaw-studio contains 51 collected skills from ntreadway, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
51
Stars
4
updated
2026-04-15
Forks
0
Occupation coverage
10 occupation categories ยท 100% classified
repository explorer

Skills in this repository

image-gen
special-effects-artists-and-animators

Generate images using Gemini. Use for concept art, icons, sprites, textures, backgrounds, character art.

2026-04-15
art-director
art-directors

Visual style guide, art briefs and Unity asset review specifications

2026-04-07
art-director
art-directors

Visual style guide, art briefs and Unity asset review specifications

2026-04-07
ai-programmer
software-developers

Unity C# enemy AI, behavior trees and NavMesh pathfinding code generation

2026-04-04
concept-writer
writers-and-authors

Writes a punchy 2-sentence game concept summary

2026-04-04
creative-director
art-directors

Creative vision, tone, aesthetic decisions and MDA review for game projects

2026-04-04
engine-programmer
software-developers

Unity C# core infrastructure, save systems and Addressables code generation

2026-04-04
game-designer
special-effects-artists-and-animators

Game mechanics design, GDD writing and MDA framework analysis

2026-04-04
gameplay-programmer
software-developers

Unity C# player mechanics, movement and combat code generation

2026-04-04
level-designer
special-effects-artists-and-animators

Level layouts, player flow, pacing and encounter design

2026-04-04
mechanics-designer
special-effects-artists-and-animators

Generates core gameplay mechanics for a game concept

2026-04-04
meshy
software-developers

Meshy.ai API wrapper for 3D model generation โ€” only executes after asset-approver approval

2026-04-04
narrative-director
producers-and-directors

Story structure, character arcs and narrative design documentation

2026-04-04
producer
project-management-specialists

Game brief creation, sprint planning and cross-department coordination

2026-04-04
qa-tester
software-quality-assurance-analysts-and-testers

Test plans, bug reports and regression checklists for game features

2026-04-04
sound-designer
sound-engineering-technicians

Audio identity, FMOD event design and adaptive music system planning

2026-04-04
style-writer
special-effects-artists-and-animators

Defines the visual style and aesthetic for a game

2026-04-04
systems-designer
special-effects-artists-and-animators

Data-driven economy, progression and interconnected game systems design

2026-04-04
technical-artist
software-developers

Unity shaders, VFX Graph and asset import pipeline code generation

2026-04-04
technical-director
software-developers

Unity C# architecture decisions, coding standards and technical review (code-gen)

2026-04-04
threejs-dev
software-developers

TypeScript Three.js game developer and asset orchestrator for VIVERSE WebGL platform

2026-04-04
ui-programmer
software-developers

Unity UI Toolkit, HUD, menus and accessibility code generation

2026-04-04
unity-specialist
software-developers

Deep Unity expertise for packages, editor scripting and render pipeline issues

2026-04-04
world-builder
writers-and-authorsspecial-effects-artists-and-animators

Game world lore, factions, geography and world bible documentation

2026-04-04
writer
writers-and-authors

Game dialogue, UI copy, item descriptions and character voice writing

2026-04-04
threejs-dev
software-developers

Three.js game builder for YetiClaw Pi. Generates a game-config.json that plugs into a pre-built engine template. Selects the best matching template for the game genre, or builds a minimal custom one if no template fits. Use for any /threejsdev task.

2026-04-04
ai-programmer
software-developers

Unity C# enemy AI, behavior trees and NavMesh pathfinding code generation

2026-03-31
asset-approver
software-developers

Budget gate for Nano Banana 2 and Meshy API calls โ€” requires explicit human approval before any paid generation

2026-03-31
concept-writer
writers-and-authors

Writes a punchy 2-sentence game concept summary

2026-03-31
creative-director
art-directors

Creative vision, tone, aesthetic decisions and MDA review for game projects

2026-03-31
email-writer
sales-representatives-of-services-except-advertising-insurance-financial-services-and-travel

Outreach emails for game dev, AI integration and AI app development clients

2026-03-31
engine-programmer
software-developers

Unity C# core infrastructure, save systems and Addressables code generation

2026-03-31
game-designer
graphic-designers

Game mechanics design, GDD writing and MDA framework analysis

2026-03-31
gameplay-programmer
software-developers

Unity C# player mechanics, movement and combat code generation

2026-03-31
level-designer
graphic-designers

Level layouts, player flow, pacing and encounter design

2026-03-31
mechanics-designer
special-effects-artists-and-animators

Generates core gameplay mechanics for a game concept

2026-03-31
meshy
software-developers

Meshy.ai API wrapper for 3D model generation โ€” only executes after asset-approver approval

2026-03-31
narrative-director
writers-and-authors

Story structure, character arcs and narrative design documentation

2026-03-31
producer
project-management-specialists

Game brief creation, sprint planning and cross-department coordination

2026-03-31
qa-tester
software-quality-assurance-analysts-and-testers

Test plans, bug reports and regression checklists for game features

2026-03-31
Showing top 40 of 51 collected skills in this repository.