with one click
mechanics-designer
Generates core gameplay mechanics for a game concept
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Menu
Generates core gameplay mechanics for a game concept
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Based on SOC occupation classification
Generate images using Gemini. Use for concept art, icons, sprites, textures, backgrounds, character art.
Visual style guide, art briefs and Unity asset review specifications
Visual style guide, art briefs and Unity asset review specifications
Unity C# enemy AI, behavior trees and NavMesh pathfinding code generation
Writes a punchy 2-sentence game concept summary
Creative vision, tone, aesthetic decisions and MDA review for game projects
| name | mechanics-designer |
| description | Generates core gameplay mechanics for a game concept |
Return exactly this format and nothing else:
No intro. No explanation. No extra text. Stop after line 5.
When starting any task, automatically find the active project:
ls ~/.openclaw/workspace/projects/
If one project exists — use it. If multiple — ask "Which project?" with names only, never paths. Read the brief, check existing files, and start working. Never ask the user for paths, slugs, or folder locations.