Use to help users get started with Nemo Gym reward profiling. Covers the basic gym env start, gym eval run, and gym eval profile workflow, repeated rollouts, materialized inputs, rollout JSONL artifacts, task and rollout identity, output inspection, partial…
NVIDIA-NeMo/Gym
SkillsMP has collected 7 skills from NVIDIA-NeMo/Gym. Open a skill to review its source and details.
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Showing 7 of 7 collected skills.
Use when creating, validating, or documenting Nemo Gym pivot datasets from rollout, trajectory, chat-completion, Responses API, or tool-call artifacts. Covers Gym Responses-style row conversion, reconstructing model calls from flattened rollout output,…
Guide for adding a new benchmark or training environment to NeMo-Gym. Use when the user asks to add, create, or integrate a benchmark, evaluation, training environment, or resources server into NeMo-Gym. Also use when wrapping an existing 3rd-party benchmark…
Maintain the NeMo Gym Fern docs site — add, update, move, or remove pages under fern/. Use for any documentation change. Triggered by: "edit docs", "add doc page", "update docs", "rename page", "fix broken link", "add redirect", "preview docs", "publish…
Manage stacked branches and pull requests with the gh-stack GitHub CLI extension. Use when the user wants to create, push, rebase, sync, navigate, or view stacks of dependent PRs. Triggers on tasks involving stacked diffs, dependent pull requests, branch…
Use when analyzing NeMo Gym benchmark rollouts for BLADE-style reports, writing benchmark methodology notes, checking whether a benchmark is BLADE-ready, comparing model runs, or explaining why a benchmark report passed, failed, or changed. Covers aggregate…
Use when debugging a Nemo Gym run or reward profiling job. Covers rollout collection failures, empty or partial JSONL outputs, stale materialized inputs, verifier/schema errors, Ray or Slurm issues, vLLM readiness, judge failures, tool/sandbox failures, cache…