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NVIDIA/flashdreams

SkillsMP has collected 8 skills from NVIDIA/flashdreams. Open a skill to review its source and details.

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skills collected
8
GitHub stars
475
GitHub forks
51

Skills in this repository

1 occupation categories · 88% classified

Showing 8 of 8 collected skills.

occupation
unclassified
description

Maintain FlashDreams's OSS-release state — the LICENSE / NOTICE / THIRD-PARTY-NOTICES / REUSE.toml / LICENSES/ / CONTRIBUTING.md collateral that satisfies OSRB Bug 6107043, the per-file SPDX headers, the third-party dependency manifest in THIRD-PARTY-NOTICES,…

updated
occupation
Software Developers
description

Add or modify FlashDreams video post-processing processors, sessions, presets, and runner stream wiring. Use when implementing a new VideoPostProcessorConfig / VideoPostProcessor / VideoPostProcessorSession, registering a --postprocess.preset entry point,…

updated
occupation
Software Developers
description

Apply FlashDreams-style inference speedups to model integrations after a baseline exists: bounded windows and fixed K/V caches, cache/decode overlap, `torch.compile`, CUDA graph capture, attention backend checks, decoder layout or replacement,…

updated
occupation
Software Developers
description

Inspect and baseline performance for FlashDreams-style model integrations and interactive demos: map the generation path, add trustworthy timing splits, build focused probes, and identify whether decode, model/denoise, cache, data transfer, or presentation…

updated
occupation
Software Developers
description

Design benchmark, quality, and documentation validation for FlashDreams-style performance changes. Use when adding or updating sweep commands, profiler probes, decoder-quality comparisons, compile/cache probes, manual GPU validation, performance summaries,…

updated
occupation
Software Developers
description

Navigate the FlashDreams package layout and integration architecture: core vs infra vs recipes vs workspace integrations, Transformer/Encoder/StreamingDecoder/Pipeline config contracts, AR caches, CP, CFG, KV cache, CUDA graph wrapping, runner registration,…

updated
occupation
Software Developers
description

End-to-end workflow for porting an external video diffusion model into a flashdreams integration — scope the architecture, scaffold a workspace-member plugin, reuse an existing recipe, write the checkpoint key-remap, layer model-specific conditioners, wire…

updated
occupation
Software Developers
description

Write Python docstrings and inline comments matching the flashdreams house style — SPDX header, one-line module docstring, Google-style function docstrings (Args/Returns/Raises), PEP 257 attribute docstrings on dataclass/class fields *and on module-level…

updated
Showing 8 of 8 collected skills.