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NVIDIA/flashdreams

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skills collected
10
GitHub stars
516
GitHub forks
64

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Skills in this repository

1 occupation category · 50% classified

Showing 10 of 10 collected skills.

occupation
unclassified
description

End-to-end workflow for porting an external video diffusion model into a flashdreams integration — scope the architecture, scaffold a workspace-member plugin, reuse an existing recipe, write the checkpoint key-remap, layer model-specific conditioners, wire…

updated
occupation
unclassified
description

Maintain FlashDreams's OSS-release state — the LICENSE / NOTICE / THIRD-PARTY-NOTICES / REUSE.toml / LICENSES/ / CONTRIBUTING.md collateral that satisfies OSRB Bug 6107043, the per-file SPDX headers, the third-party dependency manifest in THIRD-PARTY-NOTICES,…

updated
occupation
unclassified
description

Write Python docstrings and inline comments matching the flashdreams house style — SPDX header, one-line module docstring, Google-style function docstrings (Args/Returns/Raises), PEP 257 attribute docstrings on dataclass/class fields *and on module-level…

updated
occupation
unclassified
description

Review FlashDreams changes for production, policy, and security risk. Use for security-sensitive changes, release-critical paths, or final merge approval.

updated
occupation
unclassified
description

Use when changing FlashDreams V2 downloads, compilation, native loading, model construction, runtime validation, or application preloading.

updated
occupation
Software Developers
description

Add or modify FlashDreams video post-processing processors, sessions, presets, and runner stream wiring. Use when implementing a new VideoPostProcessorConfig / VideoPostProcessor / VideoPostProcessorSession, registering a --postprocess.preset entry point,…

updated
occupation
Software Developers
description

Navigate the FlashDreams package layout and integration architecture: core vs infra vs recipes vs workspace integrations, Transformer/Encoder/StreamingDecoder/Pipeline config contracts, AR caches, CP, CFG, KV cache, CUDA graph wrapping, runner registration,…

updated
occupation
Software Developers
description

Apply FlashDreams-style inference speedups to model integrations after a baseline exists: bounded windows and fixed K/V caches, cache/decode overlap, `torch.compile`, CUDA graph capture, attention backend checks, decoder layout or replacement,…

updated
occupation
Software Developers
description

Inspect and baseline performance for FlashDreams-style model integrations and interactive demos: map the generation path, add trustworthy timing splits, build focused probes, and identify whether decode, model/denoise, cache, data transfer, or presentation…

updated
occupation
Software Developers
description

Design benchmark, quality, and documentation validation for FlashDreams-style performance changes. Use when adding or updating sweep commands, profiler probes, decoder-quality comparisons, compile/cache probes, manual GPU validation, performance summaries,…

updated
Showing 10 of 10 collected skills.

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