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hyperframes-media

Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays. Use when a HyperFrames project needs a voiceover, captions/subtitles from existing audio, or a clean cutout from a photo/video for use as an overlay.

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OneWave-AI/Crest
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May 22, 2026 at 03:17
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hyperframes-media
description
Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays. Use when a HyperFrames project needs a voiceover, captions/subtitles from existing audio, or a clean cutout from a photo/video for use as an overlay.
# HyperFrames Media Three preprocessing pipelines that turn raw inputs into HyperFrames-ready assets: 1. **Narration** — text to spoken audio (Kokoro TTS, runs locally) 2. **Transcription** — audio/video to timestamped captions (Whisper) 3. **Cutouts** — remove backgrounds from images for transparent overlays Use this skill when the user wants any of those, *as input to a HyperFrames composition*. For standalone TTS or transcription that won't end up in a video, suggest a simpler approach. ## When to use - "Add a voiceover that says ..." - "Generate narration for this script" - "Caption this audio / video" - "Turn this podcast into a captioned video" - "Remove the background from this photo so I can overlay it" - "Make this product shot transparent" ## Narration (Kokoro TTS) Local, fast, no API key needed. Good defaults: - **Voice**: Kokoro ships several. Default to a neutral American voice for product/marketing; pick a warmer voice for storytelling. - **Speed**: 1.0x for most cases. Slow to 0.9x if pronunciation matters (technical demos); speed to 1.1x for energetic shorts. - **Output**: WAV at 24kHz, then convert to MP3 if size matters. Drop the audio file into the HyperFrames project's `assets/audio/` and reference it from a layer with `data-audio="./assets/audio/voiceover.mp3"`. The composition's `data-duration` should match (or exceed) the audio length. ## Transcription (Whisper) For captions/subtitles, use Whisper to produce a timestamped transcript. - **Model size**: `base` is fast and good enough for most accents. Use `small` or `medium` only if `base` produces errors. - **Output**: Ask for SRT or JSON with per-word timestamps. Word-level timestamps unlock animated/karaoke-style captions. - **Format for HyperFrames**: convert the timestamps to milliseconds and emit caption layers with `data-start` / `data-end` per line (or per word for kinetic captions). If the user has source audio + a script, prefer **alignment** (Whisper with `--initial_prompt` to bias toward the known script) over raw transcription. Result is cleaner. ## Background removal (cutouts) For transparent overlays — speaker headshots floating over a colored background, product cutouts, mascot characters, etc. - **Library**: `rembg` (uses U2-Net or similar) is the standard. Output a PNG with alpha. - **For video**: process every nth frame, then chain with `ffmpeg` to reassemble. Slower but works. - **Quality check**: zoom in on hair edges and semi-transparent areas (glass, hair) — those are where rembg struggles. Suggest the user re-shoot against a green screen if quality matters more than speed. Drop the alpha PNG into `assets/images/` and place it as a layer: ```html <img src="./assets/images/host.png" class="absolute right-12 bottom-12 w-64" data-start="0" data-end="6000" /> ``` ## Tying it together A common flow for a 30-second product demo: 1. User writes a 30s script 2. `hyperframes-media` → Kokoro generates the voiceover (~28s of audio) 3. Whisper transcribes the voiceover with word-level timestamps 4. `website-to-hyperframes` captures the product page at the right moments 5. HyperFrames composition layers: site capture (background), captions (timed to voiceover), cutout of the founder in the corner (start → 3s and end - 3s → end) 6. `npx hyperframes render` produces a captioned, narrated demo ## Notes - All three pipelines run locally. No API keys, no data leaving the machine — useful for client work under NDA. - Keep raw inputs in `assets/raw/` and processed outputs in `assets/`. Makes the project regeneratable. - If a tool isn't installed yet, run the install command and proceed — don't ask the user to leave the conversation to set things up.
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