Skip to main content
Run any Skill in Manus
with one click

godot-binding-dev

Stars5
Forks0
UpdatedJuly 18, 2026 at 21:25

Working on the Scala Native ↔ Godot GDExtension binding in this workspace — the gdext library, the igen code generators, the sbt-godot-scala-native plugin, or harness-scala game classes. Use when touching Variant/GString/StringName/math-type marshalling, generated engine classes, Ptrcall or MethodBind, the FFI Interface, GodotScriptClass/ClassMeta/casting/refcounting, class registration macros (Register.auto, @func, @gdexport, @signal, ExportType, ExportHint, comp-enum dropdowns), RegistrationScan auto-discovery, the generated entry point, editor hot-reload, the godot_scala editor addon, publishing/JitPack/versioning, or when hitting segfaults, "Cannot get class", stale-NIR link errors, editor freezes on reload, or struct/sizeof/FFI crashes. Carries the co-development build order and an index of per-layer reference docs.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

File Explorer
8 files
SKILL.md
readonly