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design-system

The single source of truth for Fractal's UI — design principles, theme tokens, the material/glass system, component primitives, motion, and the opinions behind them. Use whenever you touch anything visual in this app; adding or restyling a component, building a modal/dialog/popover/menu, working in src/styles/global.css, adjusting colors/spacing/radii/typography, wiring a new theme, tuning the glass (opacity + blur) mode, fixing visual seams or washed-out surfaces, or deciding how a surface should look in light/dark/glass. Triggers include design system, design tokens, theme, dark mode, light mode, glass, glassmorphism, liquid glass, backdrop blur, translucent, modal, dialog, popover, command menu, card, button, input, surface, material, accent color, spacing, radius, hover/active/focus states, terminal theme, and "make this look better / more polished / more consistent".

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Source facts

Repository
pablopunk/fractal
Last source activity
June 12, 2026 at 16:06
Detected SKILL.md language
English
Stars
5
Forks
0

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