excalibur-game-dev
Use this skill when building, reviewing, debugging, or extending Excalibur.js games, especially Bun, Vite, TypeScript, or Colyseus-backed game projects. Covers Excalibur engine setup, scenes, actors, lifecycle hooks, resources and loaders, graphics, audio, input, UI, physics, collisions, triggers, actions, timers, ECS, maps, plugins, browser canvas verification, and repo-specific client/server boundaries.
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.