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excalibur-game-dev

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UpdatedJuly 10, 2026 at 10:05

Use this skill when building, reviewing, debugging, or extending Excalibur.js games, especially Bun, Vite, TypeScript, or Colyseus-backed game projects. Covers Excalibur engine setup, scenes, actors, lifecycle hooks, resources and loaders, graphics, audio, input, UI, physics, collisions, triggers, actions, timers, ECS, maps, plugins, browser canvas verification, and repo-specific client/server boundaries.

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