Use when auditing a real product across multiple surfaces such as marketing web, SaaS, iOS, Android, or desktop and producing scored, prioritised, skill-routed findings. Use design-audit for one artefact and design-qa-and-pre-launch-review for a release gate.
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Use when auditing a real product across multiple surfaces such as marketing web, SaaS, iOS, Android, or desktop and producing scored, prioritised, skill-routed findings. Use design-audit for one artefact and design-qa-and-pre-launch-review for a release gate.
Acknowledgement: Shared by Peter Bamuhigire, techguypeter.com, +256 784 464178.
Use When
You have a real, existing product (live or staging) and want a single, scored
design audit of the whole thing, not one screen — covering every surface it ships
on and ending in a prioritized, skill-routed fix list.
The product spans multiple platforms — e.g. a marketing website + a SaaS web
app + an iOS app (iPhone/iPad/Mac) + an Android app + a desktop app — and
you need each platform judged on its own idioms and the experience judged for
cross-platform parity.
You want findings that route to the engine skill that remediates them (e.g. low
contrast → accessible-color-and-contrast, Inter in use → font-selection-and-pairing,
no empty states → empty-error-and-loading-states, non-idiomatic iOS →
ios-ui-ux-design) so the audit becomes an executable work plan, not just a critique.
You need a defensible number (0–100, with the hard gates that can cap it) per surface
and an overall product verdict for a stakeholder, investor, or roadmap conversation.
You are doing due diligence on a product (yours or one you are acquiring/consulting on)
and need the design-quality picture across all its clients.
Do Not Use When
You only need to critique one screen or one artifact (a landing page, a single
dashboard, one PDF) — use design-audit. This skill invokes it per surface; do not
duplicate it for a single-artifact job.
You need a pass/fail go/no-go ship gate for a build that is about to launch — use
design-qa-and-pre-launch-review. This skill is an exploratory, scored, product-wide
diagnostic, not a launch sign-off (though its findings can feed one).
You only need one cross-cutting dimension: slop → visual-product-slop-audit; WCAG
→ accessibility-wcag-2-2-compliance; CWV/budgets →
performance-as-ux-and-core-web-vitals; type slop → ai-slop-typography-audit.
There is no built product yet (early design only) — there is nothing to audit. Use the
design/research skills to create first; return when there is something running.
The deliverable is a document (DOCX/PDF/PPTX) rather than a product — use the group-13
document skills; CWV / platform idioms do not apply.
Inputs
Artefact or context
Source
Required?
Why
Product and complete platform set
Product owner
yes
Prevents silent scope loss
Inspectable key flows and states per surface
Builds or evidence pack
yes
Grounds per-surface scores
Users, jobs, brand, system, analytics, and field data
Product evidence
conditional
Supports impact and confidence judgments
The product and its platform set. Name the product and confirm which surfaces are in
scope: website, SaaS web app, iOS (iPhone/iPad/Mac), Android, desktop (native vs Electron).
The audit runs only the platform lenses that apply — but it must run all that do.
Access to each surface in scope — a live URL / staging build / TestFlight / APK /
desktop binary, OR a representative set of screenshots per key flow per breakpoint/device.
Refuse to score a surface from a single hero screenshot; ask for the core flows.
Product context — who the users are, the primary jobs-to-be-done, the brand
personality, and any design system / tokens already in place. This sets the bar the audit
scores against (design-audit §Step 1).
The stated type/colour choice (per the Mission) if one exists — or note its absence as
the first slop finding.
Field performance data (CrUX / RUM p75) for the web surfaces where available; lab
(Lighthouse) is a labelled proxy only.
The page/app archetype per web surface (marketing, web-app shell, document) — selects
the budget row in web-performance-budgets-2026.md.
Workflow
Intake the product and lock the platform matrix. Record the product, its users/JTBD,
brand, and the exact surfaces in scope. Build a matrix: rows = surfaces (Website / SaaS
web app / iOS / Android / Desktop), columns = the cross-platform dimensions
(references/audit-dimensions.md). Every in-scope surface gets a row; every applicable
dimension gets scored. See references/audit-dimensions.md.
Run the doctrine / anti-slop gate over the whole product first. Before any nicety,
delegate to visual-product-slop-audit (visual + product tells) and
ai-slop-typography-audit (banned fonts, pairing) across the surfaces. Confirm the
type/colour/layout choice was stated (Mission), no banned default font
(doctrine/references/ai-slop-banned-fonts.md — Inter, Geist, Roboto, Space Grotesk…),
and no convergent visual tell survived. This gate is binary and product-wide: any FAIL
caps the affected surface's score (references/recommendation-format.md §gates) and is the
first routed finding (→ font-selection-and-pairing / distinctive-by-design).
Score every surface on the cross-platform dimensions. For each in-scope surface, run
the 11 dimensions in references/audit-dimensions.md (the design-audit 10 + IA/Navigation
Trust), scoring each 0–4 against the extended rubric. Reuse design-audit's
references/audit-rubric.md for the gate logic and 0–100 math; this skill adds the
per-surface application and the two extra dimensions.
Apply each platform lens. For every surface, run its specific lens from
references/platform-lenses.md: Website (Core Web Vitals, responsive/container
queries, SEO-visual); SaaS web app (app shell, data density, tables, states,
onboarding); iOS (HIG + Liquid Glass, SF Symbols, Dynamic Type, haptics; Mac
Catalyst/menus/windows, iPad multitasking/pointer, iPhone safe areas/Dynamic Island);
Android (Material 3 Expressive, dynamic colour, predictive back, foldables,
edge-to-edge); Desktop (native vs Electron, window chrome, density, keyboard/shortcuts,
menus). Non-idiomatic findings route to the platform's owning skill (ios-ui-ux-design,
android-ui-ux-design, webapp-gui-design).
Run the cross-cutting gates per surface. Accessibility against
via (the AA
floor the nine 2.2 deltas; automated keyboard screen-reader —
automation alone catches ~30–40%); performance against
via
(web surfaces); content/UX-writing against
/ . Each gate can cap the
surface score ().
Decision Rules
Condition
Action
Wrong-choice failure
One isolated artefact or flow
Route to design-audit
Product-wide machinery adds noise without comparative value
Two or more live product surfaces
Audit each surface, then reconcile shared-system and parity findings
Separate reports hide systemic design drift
A surface cannot be inspected
Keep it in the coverage map as an evidence gap
Missing platforms silently inflate the product score
A release verdict is requested
Hand the relevant build to design-qa-and-pre-launch-review
A strategic audit is misrepresented as release certification
Capability Contract
Read and visual inspection are required across every in-scope surface. Browser, device, repository,
analytics, and research access are conditional on the evidence available. This audit is read-only;
implementation belongs to ux-remediation-and-redesign after findings are accepted.
Degraded Mode
Audit accessible surfaces, publish a coverage matrix, and lower confidence for missing platforms,
states, analytics, or user evidence. Do not calculate a whole-product score that implies complete
coverage when a material surface is absent.
Quality Standards
Product-level, not artifact-level. Score whole surfaces and their flows, not one hero
screen. A surface scored from a single screenshot is flagged as low-confidence.
Every applicable platform is actually audited on its own idioms — an iOS app is judged
against HIG/Liquid Glass, an Android app against Material 3 Expressive, never one rubric
flattened across both.
Every finding is routed to a real, existing engine skill (glob-verified name) — the audit
is an executable work plan. Un-routable findings name the doctrine reference instead.
The three hard gates (slop, WCAG-2.2-AA, CWV) are run, not assumed, and they cap the
score per references/recommendation-format.md. Never report ≥ 60 for a surface while slop or
a11y is failing.
Accessibility uses automation plus manual keyboard plus screen-reader. A green
Lighthouse number is not an a11y pass.
Scores trace to design-audit's references/audit-rubric.md; thresholds trace to the
canonical wcag-2.2-criteria.md and web-performance-budgets-2026.md — never re-invented.
Anti-Patterns
Auditing one screen and calling it the product. The whole point is breadth across
surfaces and flows; a single-artifact critique is design-audit's job.
One rubric flattened across platforms. Scoring an iOS app with web heuristics (or vice
versa) and missing the platform idioms — that is what platform-lenses.md exists to prevent.
Findings with no skill route. A critique that says "fix contrast" without pointing at
accessible-color-and-contrast is not actionable; route every finding.
Letting a weighted total hide a failing gate. A surface with a slop or AA failure cannot
score ≥ 60 no matter how pretty — apply the caps.
Forcing cross-platform sameness. Calling a faithful Material 3 app "inconsistent" because
it does not look like the iOS app — parity is shared IA/brand/terminology, not pixel-identical
chrome.
Re-deriving thresholds or duplicating the audits. Inventing contrast/CWV numbers, or
re-writing the slop/a11y/perf logic here instead of invoking the owning skills — this skill
composes them across the product, it does not fork them.
Treating Lighthouse green as the whole a11y or perf story. Field p75 and manual passes
are required.
Outputs
Artefact
Consumer
Evidence and acceptance condition
Multi-surface scorecard and finding register
Product and design leaders
Scores reconcile per-surface evidence and hard-gate caps
Skill-routed remediation portfolio
Remediation owner
Every recommendation names priority, surface, evidence, owner skill, and confidence
A product design audit report (examples/product-audit-worked.md shape): header (product,
platforms, context), the product-wide anti-slop verdict, a per-surface scorecard (0–100
with gates and band each), and the overall product verdict.
A prioritized, skill-routed recommendation table: every finding with surface, dimension,
severity, P0/P1/P2, evidence, violated standard, and the engine skill that fixes it.
A per-surface dimension worksheet (the rubric's 0–4 grid, extended with IA/Nav + Trust).
A cross-platform parity note listing parity gaps routed to cross-platform-design-parity.
An evidence-gap list — surfaces/flows not fully accessible, marked low-confidence.
Examples
examples/product-audit-worked.md — a fully worked product audit of a real-ish SaaS product
(a small-business invoicing tool, "Tenda Books") that ships a marketing website, a SaaS web
app, and an iOS app. Real findings with evidence, per-surface 0–4 dimension worksheets, the
three gates applied (with a contrast + a banned-font failure capping two surfaces), the
prioritized P0/P1/P2 skill-routed recommendation table, and an overall product verdict.
Not lorem — concrete thresholds, real skill names, no banned fonts.
References
references/audit-dimensions.md — the 11 cross-platform dimensions this audit scores (the
design-audit 10 + IA/Navigation + Trust), each with what it checks and the skill it routes to.
references/platform-lenses.md — the per-platform check lists (Website, SaaS web app, iOS
[iPhone/iPad/Mac], Android, Desktop) and which skill remediates each platform finding.
references/recommendation-format.md — how to score (severity), apply the hard-gate caps,
prioritize (P0/P1/P2 = user-impact × effort), and route each finding to the exact engine skill.
design-audit → references/audit-rubric.md — the 0–100 rubric and three-gate cap logic this
skill reuses per surface (do not duplicate; compose).
doctrine/design-doctrine.md — the Mission and Anti-Slop Charter; the rule that a slop / a11y
/ perf blocker caps a surface and that convenience never overrides.
doctrine/references/wcag-2.2-criteria.md and doctrine/references/web-performance-budgets-2026.md
— the canonical accessibility floor (AA + nine 2.2 deltas) and performance floor (CWV "good").
doctrine/references/ai-slop-taxonomy.md, doctrine/references/ai-slop-banned-fonts.md,
doctrine/references/font-groups-and-usage.md — the slop tells, the banned faces, and the
8 intent-based font categories the typography findings route against.
Plugins (Load Alongside)
Companion Skill
When to Load
design-audit
Per-surface scored 0–100 diagnostic — this skill runs it per surface and aggregates
design-qa-and-pre-launch-review
When a surface is about to ship and needs the pass/fail gate, not a diagnostic
visual-product-slop-audit
The product-wide visual + product slop gate — blocking
ai-slop-typography-audit
The banned-font / pairing half of the slop gate — blocking
accessibility-wcag-2-2-compliance
The per-surface WCAG 2.2 AA gate — blocking
performance-as-ux-and-core-web-vitals
The per-web-surface Core Web Vitals / budget gate — blocking
Downstream of this audit — takes the prioritized, skill-routed findings and runs the fix lifecycle (triage → redesign → re-validate → measure) per flow
Sources: composes design-audit, design-qa-and-pre-launch-review, visual-product-slop-audit,
ai-slop-typography-audit, accessibility-wcag-2-2-compliance,
performance-as-ux-and-core-web-vitals, and cross-platform-design-parity. Standards: WCAG 2.2
AA (doctrine/references/wcag-2.2-criteria.md); web.dev Core Web Vitals
(doctrine/references/web-performance-budgets-2026.md); Apple HIG; Material 3 Expressive; the
Chwezi Anti-Slop Charter (doctrine/design-doctrine.md). NNG heuristic evaluation for structure.
Check cross-platform parity. Where the same product spans surfaces, run the parity lens
(cross-platform-design-parity): consistent IA, terminology, brand, and state model
without forcing one platform's idioms onto another (an iOS tab bar ported verbatim to
Android is a finding, not parity). Record parity gaps as their own findings routed to
cross-platform-design-parity.
Score and band each surface, then the product. Produce a 0–100 per surface (gates
applied) using the rubric, then an overall product verdict = the gate-respecting roll-up
across surfaces (the product is only as shippable as its weakest blocking gate). Band per
references/recommendation-format.md.
Build the prioritized, skill-routed recommendation table. This is the payload. Every
finding gets: surface, dimension, severity, evidence, P0/P1/P2 priority (user-impact ×
effort, per references/recommendation-format.md), the standard it violates, and the exact
engine skill that remediates it. Group by priority so the team can execute top-down. Never
leave a finding un-routed — if no skill fits, say so and name the doctrine reference instead.
Write the verdict. Lead with the product verdict and the single highest-leverage fix,
then the per-surface scores, then the routed table. Make assumptions, evidence gaps, and any
surface you could not fully access explicit.