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flydsl-tile-programming

Guided step-by-step wizard for producing a new FlyDSL GPU kernel from a requirement: classify the kernel type, pick a skeleton, fill in compute, add control flow / sync / LDS, then test on GPU. Use when the user wants to WRITE a new kernel, port a Triton kernel to FlyDSL, or learn tile programming by following a procedure. For API/layout-algebra lookups, per-op reference tables, and troubleshooting, use the flydsl-kernel-authoring skill instead.

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Source facts

Repository
ROCm/FlyDSL
Last source activity
August 24, 2026 at 06:42
Detected SKILL.md language
English
Stars
279
Forks
118

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