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flydsl-tile-programming

Stars239
Forks92
UpdatedJuly 12, 2026 at 12:58

Guided step-by-step wizard for producing a new FlyDSL GPU kernel from a requirement: classify the kernel type, pick a skeleton, fill in compute, add control flow / sync / LDS, then test on GPU. Use when the user wants to WRITE a new kernel, port a Triton kernel to FlyDSL, or learn tile programming by following a procedure. For API/layout-algebra lookups, per-op reference tables, and troubleshooting, use the flydsl-kernel-authoring skill instead.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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