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calibrate-screen

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UpdatedAugust 3, 2026 at 08:46

Calibrate a game UI screen's interactive layout โ€” where its rows, slots, list entries and weapon positions are, and how to tell the screen is even up. Use when a new screen or tab needs to be driven by clicks/drags (spawner panel, Tab inventory, a settings tab), or when an existing layout stopped matching after a game update. Produces a detector/<screen>_layout.py, an anchor check, and a docs/<screen>/README.md of the measurements. Not for what a single icon, string or digit looks like and where it is composited โ€” that is calibrate-template.

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