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calibrate-template

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UpdatedAugust 3, 2026 at 08:46

Give a detector a picture it can match, and prove it matches the right thing โ€” icon glyphs, rendered UI text and HUD digits alike (attachment icons, weapon name plates, Type/็ฑปๅž‹, the ammo counter, button icons used as landmarks). Also covers where an icon is drawn and how it is composited (position, scale, alpha, blend formula). Use when a detector stops recognising something, after a game update or language switch, when a new weapon or attachment reads as unknown, to add a template variant, or to work out an icon's blend parameters. For a screen's row/slot geometry use calibrate-screen.

Installation

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