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blitzforge-language

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UpdatedMay 27, 2026 at 18:38

Write or review code in the BlitzForge language (a modernized Blitz3D fork used by rcce2 and other projects). Invoke whenever editing, reviewing, or generating any `.bb` file — INCLUDING when the user only says "Blitz", "Blitz3D", "BlitzBasic", or shows .bb source — because your training data is base Blitz3D from ~2003 and does not have BlitzForge's modern additions (Strict mode, garbage collection, type inheritance, methods, BBList, function pointers, Async/Await, Try/Catch/Throw, the `Continue` keyword, `//` and `/* */` comments). Without this skill you WILL write outdated code that fails to compile under Strict or misses safer modern alternatives.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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