Acquires and verifies speech, music, effects, and ambience for this production. Use when sourcing or generating audio, arranging dialogue, or checking the finished soundtrack.
samchon/AutoMovie
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Skills in this repository
Showing 40 of 65 collected skills.
Maps the development checklists, common, design, implementation, assets, motion, shots and testing, onto the source declarations and tests that answer them in their doc comments. Use before writing or citing a development contract item.
Holds the checklists Evidence asks, in two families: development for source and tests, and story for research through the screenplay. Use before selecting, answering or citing a contract item.
Maps the story checklists, from performance research and settings through treatments, scripts and the final screenplay to naturalness, discovery and review, onto their unit and population respondents. Use before selecting, answering or citing a story contract…
Implements and tests production source, integrations, dependencies and commands. Use for code or host changes and behavioral tests; documentation owns technical writing and story owns creative bodies.
Owns production requirements, evidence answers and graph configuration. Use to adopt a requirement, configure what the graph selects, or write and audit source evidence; story owns creative answers.
Programs deterministic scene performance, staging, timing, and physical responses. Use when authoring or changing animated behavior, assembling a motion hint, or upgrading a moving instance's representation.
Keeps the project's scope and setup and carries the work after motion, conditioning, video generation, editing, encoding and handoff, to the delivered artifact. Use for project context, sustained runs, media, instruction sync and finishing; story,…
Reviews independently what an author made: narrative passes, source and its evidence, and the delivered artifact, and estimates experience only on request. Use for independent review, evidence truth checks, final acceptance or read-only edition comparison.
Inspects a narrative body and repairs it by cause, at its earliest owner and within closed boundaries. Use before evidence, after review findings, or when requirements or scope change.
Writes and places the answers a narrative body gives its story contracts. Use once a layer's stage is enabled.
Writes each narrative layer, settings, treatments, scripts and the final screenplay, and the notation they use. Use when constructing or correcting a layer's body.
Rewrites the final screenplay's expression against its frozen construction and transfers the result. Use for the screenplay expression pass.
Settles what the writing must serve before any layer is written: adopted requirements, direction, performance research and uncovered work requirements. Use before settings or a short's screenplay, or when a requirement changes.
Authors a video's performance research, requirements, direction, settings, treatments, scripts, final audiovisual screenplay, expression revisions and narrative evidence. Use for narrative planning, writing, rewriting, inspection, repair or pass handoff.
Holds the checklists Evidence asks, in two families: development for source and tests, and story for research through the screenplay. Use before selecting, answering or citing a contract item.
Maps the story checklists, from performance research and settings through treatments, scripts and the final screenplay to naturalness, discovery and review, onto their unit and population respondents. Use before selecting, answering or citing a story contract…
Holds the checklists Evidence asks, in two families: development for source and tests, and story for research through the screenplay. Use before selecting, answering or citing a contract item.
Maps the story checklists, from performance research and settings through treatments, scripts and the final screenplay to naturalness, discovery and review, onto their unit and population respondents. Use before selecting, answering or citing a story contract…
Holds the checklists Evidence asks, in two families: development for source and tests, and story for research through the screenplay. Use before selecting, answering or citing a contract item.
Maps the story checklists, from performance research and settings through treatments, scripts and the final screenplay to naturalness, discovery and review, onto their unit and population respondents. Use before selecting, answering or citing a story contract…
Implements and tests production source, integrations, dependencies and commands. Use for code or host changes and behavioral tests; documentation owns technical writing and story owns creative bodies.
Maps the development checklists, common, design, implementation, assets, motion, shots and testing, onto the source declarations and tests that answer them in their doc comments. Use before writing or citing a development contract item.
Holds the checklists Evidence asks, in two families: development for source and tests, and story for research through the screenplay. Use before selecting, answering or citing a contract item.
Maps the story checklists, from performance research and settings through treatments, scripts and the final screenplay to naturalness, discovery and review, onto their unit and population respondents. Use before selecting, answering or citing a story contract…
Defines the @evidence checklists every maintained automovie declaration and test answers, and their evidence.config.ts wiring. Use when writing or reviewing maintained source or tests, or changing Evidence selection.
Repairs, implements, tests, and validates automovie source, tests, workflows, and package wiring. Use before editing any of them; acknowledgments belong to contracts and visual verification to 3d-modeling.
Defines common prompt-writing principles for AGENTS.md, CLAUDE.md and skills. Use before changing agent instructions.
Designs the task strategies, contracts and routers shipped to AutoMovie productions. Use when adding, revising or auditing scaffold instructions; prompting owns common writing rules and scaffold owns distribution.
Maintains the generated-project scaffold under packages/template and routes production-content work to each production's own instructions. Use before editing packages/template, and before reading, authoring, or reviewing production content anywhere,…
Coordinates the commissioned asset, screenplay, whole motion hint or finished film from intake through execution and delivery. Use for production scope, setup, video generation, editing, encoding and handoff; specialist skills own writing, assets, motion and…
Builds, imports, and upgrades production asset representations and verifies their rendered use. Use when choosing sources, geometry, rigs, materials, detail options, or local visual inspection; motion owns scene performance.
Acquires and verifies speech, music, effects, and ambience for this production. Use when sourcing or generating audio, arranging dialogue, or checking the finished soundtrack.
Owns production requirements, evidence answers and graph configuration. Use to adopt criteria, select respondents and relationships, configure stages, or write and audit source, asset and delivery evidence.
Reviews source, narrative passes and actual delivered artifacts, and estimates experience only on request. Use for independent review, evidence truth checks, final acceptance or read-only edition comparison, selecting the corresponding task below.
Defines how 3D assets are crafted from formulas, recovered from fixed sources, or placed from generated meshes, how they are rigged, and how visual changes are verified. Use before changing geometry, rigs, assets, viewer behavior, materials, lighting, or…
Owns the writing rules for technical documents, READMEs and doc comments. Use before writing or changing one, and with prompting before changing AGENTS.md or a skill.
Generates every Human person as one construction tree of parts lofted from their front, side and top view curves and realized by the engine, judged in the viewer against the reference overlay and confirmed by tests that cross-check the generated skin against…
Defines the automovie product contract, its decided exclusions, package boundaries, and commands the tree does not show. Use when judging whether a capability is in scope, choosing which package owns a change, or choosing a build, test, or evidence command.
Implements, tests and documents production source, integrations, dependencies and commands. Use for code or host changes, behavioral tests and technical writing; creative bodies belong to screenwriting.