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shader-slang/slang-user-skills

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Skills in this repository

1 occupation categories · 100% classified

Showing 3 of 3 collected skills.

occupation
Software Developers
description

Select and use Slang's capability-oriented numeric interfaces when writing or porting generic numeric code. Use for scalar-versus-shaped constraints, dot products, component masks, scalar splats, builtin conversion, wrapper or custom-number conformances,…

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occupation
Software Developers
description

Port HLSL source to native Slang while preserving shader behavior, resource and memory semantics, and entry-point contracts. Use when Slang compilation exposes dialect, declaration, mutation, indexing, constructor, or resource differences that are not…

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occupation
Software Developers
description

Port HLSL C++-style template declarations and calls to native Slang generics while preserving type and value parameter domains. Use for template syntax, dependent extents, body-derived type contracts, or finite value-specialized overload families; use the…

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Showing 3 of 3 collected skills.

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