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sirius-cc-wu
GitHub creator profile

sirius-cc-wu

Repository-level view of 63 collected skills across 5 GitHub repositories.

skills collected
63
repositories
5
updated
2026-07-21
repository explorer

Repositories and representative skills

bootstrap
software-developers

Bootstraps `.skills/planning.json`, `.skills/execution.json`, and `.skills/conventions.json` for a repository, and can also scaffold a wiki knowledge layer next to the planning feature directory. Use when a user asks to configure a project, initialize `sirius-skills` settings, apply generic defaults, add Jira-oriented conventions, or bootstrap the repo's wiki skeleton.

2026-07-16
add-subfeature
software-developers

Canonical workflow for creating and managing durable subfeatures under an existing feature. Use this whenever the user asks to add, create, start, open, or bootstrap a subfeature so downstream planning skills keep the expected metadata and discovery-draft lifecycle.

2026-07-12
autoplan
computer-occupations-all-other

Reconcile one planning target, optionally execute planning owners in sequence, and persist checkpointed resume context through approval, optional auto-commit handoff, and planning-commit handoff.

2026-07-12
breakdown
software-developers

Converts repo stories and planning docs into directly executable, dependency-aware work items with traceability and execution handoff.

2026-07-12
close-slice
software-developers

Closes the active execution slice with validation and records durable closure metadata while invoking shared owner-completion reconciliation.

2026-07-12
design
software-developers

Produces feature-level system-design.md artifacts before breakdown when a feature needs architecture, interface, constraint, failure-handling, or validation decisions captured durably.

2026-07-12
discover
software-developers

Frames a project or feature before implementation by capturing goals, constraints, stakeholders, and initial story candidates.

2026-07-12
guide-planning
software-developers

Resolves feature planning state, promotes accepted proposals into canonical planning, and routes to the right planning skill.

2026-07-12
Showing top 8 of 35 collected skills in this repository.
behavior-preserving-refactoring
software-developers

Improves internal code and design through risk-calibrated, verified transformations without intentionally changing observable behavior. Use when removing duplication, shortening or clarifying code, improving names, cohesion, coupling, responsibilities, or dependency structure behind adequate tests and other mechanical checks.

2026-07-21
design-pattern-application
software-developers

Applies object design patterns judiciously. Use when creation, adaptation, algorithm variation, part-whole structure, event notification, or family-of-products variation creates design pressure.

2026-07-21
domain-modeling
software-developers

Builds conceptual domain models from requirements. Use when discovering business concepts, associations, attributes, vocabulary, and domain rules before software class or database design.

2026-07-21
grasp-responsibility-design
software-developers

Assigns object responsibilities with GRASP. Use when deciding which object should create, know, coordinate, vary, mediate, or protect behavior in an object-oriented design.

2026-07-21
inception
project-management-specialists

Guides the Unified Process inception phase. Use when establishing a project's high-level vision, feasibility, business case, basic scope, key risks, and defining iteration plans to transition to elaboration.

2026-07-21
iterative-up-analysis-design
software-developers

Guides iterative Unified Process-style analysis and design. Use when planning requirements-to-design work across inception, elaboration, construction, risks, durable artifacts, repository layouts, and incremental refinement.

2026-07-21
operation-contracts
software-developers

Specifies system operation effects. Use when a system operation has non-trivial state changes, business rules, created objects, associations, or postconditions that use-case text does not capture precisely.

2026-07-21
software-design-language-adaptation
software-developers

Adapts GRASP responsibilities, use-case realizations, design patterns, and UML to idiomatic Rust, Python, TypeScript, C#, or C++. Use when implementation-facing design must be mapped to one of these languages.

2026-07-21
Showing top 8 of 13 collected skills in this repository.
behavior-preserving-refactoring
software-developers

Improves internal code and design through risk-calibrated, verified transformations without intentionally changing observable behavior. Use when removing duplication, shortening or clarifying code, improving names, cohesion, coupling, responsibilities, or dependency structure behind adequate tests and other mechanical checks.

2026-07-18
iterative-up-analysis-design
software-developers

Guides iterative Unified Process-style analysis and design. Use when planning requirements-to-design work across inception, elaboration, construction, risks, durable artifacts, repository layouts, and incremental refinement.

2026-07-18
test-driven-implementation
software-developers

Implements scoped behavior through risk-calibrated, test-first verification. Use when adding or changing production behavior from use cases, operation contracts, use-case realizations, design classes, acceptance examples, or bug reports and executable examples, properties, invariants, or other mechanical checks can anchor the implementation.

2026-07-18
design-pattern-application
software-developers

Applies object design patterns judiciously. Use when creation, adaptation, algorithm variation, part-whole structure, event notification, or family-of-products variation creates design pressure.

2026-07-17
domain-modeling
software-developers

Builds conceptual domain models from requirements. Use when discovering business concepts, associations, attributes, vocabulary, and domain rules before software class or database design.

2026-07-17
grasp-responsibility-design
software-developers

Assigns object responsibilities with GRASP. Use when deciding which object should create, know, coordinate, vary, mediate, or protect behavior in an object-oriented design.

2026-07-17
inception
software-developers

Guides the Unified Process inception phase. Use when establishing a project's high-level vision, feasibility, business case, basic scope, key risks, and defining iteration plans to transition to elaboration.

2026-07-17
operation-contracts
software-developers

Specifies system operation effects. Use when a system operation has non-trivial state changes, business rules, created objects, associations, or postconditions that use-case text does not capture precisely.

2026-07-17
Showing top 8 of 13 collected skills in this repository.
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