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lens

lens contains 13 collected skills from sirius-cc-wu, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
13
Stars
0
updated
2026-07-18
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0
Occupation coverage
1 occupation categories · 100% classified
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Skills in this repository

behavior-preserving-refactoring
software-developers

Improves internal code and design through risk-calibrated, verified transformations without intentionally changing observable behavior. Use when removing duplication, shortening or clarifying code, improving names, cohesion, coupling, responsibilities, or dependency structure behind adequate tests and other mechanical checks.

2026-07-18
iterative-up-analysis-design
software-developers

Guides iterative Unified Process-style analysis and design. Use when planning requirements-to-design work across inception, elaboration, construction, risks, durable artifacts, repository layouts, and incremental refinement.

2026-07-18
test-driven-implementation
software-developers

Implements scoped behavior through risk-calibrated, test-first verification. Use when adding or changing production behavior from use cases, operation contracts, use-case realizations, design classes, acceptance examples, or bug reports and executable examples, properties, invariants, or other mechanical checks can anchor the implementation.

2026-07-18
design-pattern-application
software-developers

Applies object design patterns judiciously. Use when creation, adaptation, algorithm variation, part-whole structure, event notification, or family-of-products variation creates design pressure.

2026-07-17
domain-modeling
software-developers

Builds conceptual domain models from requirements. Use when discovering business concepts, associations, attributes, vocabulary, and domain rules before software class or database design.

2026-07-17
grasp-responsibility-design
software-developers

Assigns object responsibilities with GRASP. Use when deciding which object should create, know, coordinate, vary, mediate, or protect behavior in an object-oriented design.

2026-07-17
inception
software-developers

Guides the Unified Process inception phase. Use when establishing a project's high-level vision, feasibility, business case, basic scope, key risks, and defining iteration plans to transition to elaboration.

2026-07-17
operation-contracts
software-developers

Specifies system operation effects. Use when a system operation has non-trivial state changes, business rules, created objects, associations, or postconditions that use-case text does not capture precisely.

2026-07-17
software-design-language-adaptation
software-developers

Adapts GRASP responsibilities, use-case realizations, design patterns, and UML to idiomatic Rust, Python, TypeScript, C#, or C++. Use when implementation-facing design must be mapped to one of these languages.

2026-07-17
system-sequence-diagrams
software-developers

Creates system sequence diagrams from use-case scenarios. Use when identifying system events, system operations, actor-system boundaries, or operation names before object design.

2026-07-17
uml-class-diagram-design
software-developers

Produces UML design class diagrams from object design work. Use when summarizing software classes, methods, attributes, associations, visibility, packages, and navigability after use-case realization.

2026-07-17
use-case-modeling
software-developers

Guides black-box use-case modeling for requirements discovery. Use when identifying actors, user goals, functional requirements, system scope, or scenario flows before design or implementation.

2026-07-17
use-case-realization
software-developers

Designs object collaborations for use-case scenarios. Use when translating SSD operations and contracts into sequence or communication diagrams with controllers, domain objects, and services.

2026-07-17