Skip to main content

systems-programming

Systems programming patterns for C++, Rust, and low-level development. Covers memory management, concurrency, FFI, and performance optimization.

Source facts

Repository
skeletorflet/opencode-kit
Last source activity
March 31, 2026 at 18:16
Detected SKILL.md language
English
Stars
9
Forks
1

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.

Showing SKILL.md

SKILL.md
Source instructions · Read-only preview
name
systems-programming
description
Systems programming patterns for C++, Rust, and low-level development. Covers memory management, concurrency, FFI, and performance optimization.
license
MIT
compatibility
opencode
metadata
{"audience":"developers","category":"backend"}
# Systems Programming ## What I Do - Design memory-safe systems code patterns - Implement low-level concurrency primitives - Write FFI bindings between languages - Optimize for cache locality and CPU performance - Apply zero-cost abstraction patterns ## When to Use Me - Writing performance-critical code - Implementing custom data structures - Creating FFI bindings - Optimizing hot paths - Working with unsafe code ## Key Principles 1. **RAII**: Resource Acquisition Is Initialization for all resources 2. **Zero-Cost Abstractions**: Abstractions should compile to optimal code 3. **Cache Locality**: Design data structures for CPU cache efficiency 4. **Lock-Free When Possible**: Prefer atomics and lock-free structures 5. **Measure First**: Profile before optimizing ## Common Patterns ### RAII Pattern (C++) ```cpp class FileHandle { public: explicit FileHandle(const std::string& path) : file_(std::fopen(path.c_str(), "r")) { if (!file_) throw std::runtime_error("Failed to open file"); } ~FileHandle() { if (file_) std::fclose(file_); } FileHandle(const FileHandle&) = delete; FileHandle& operator=(const FileHandle&) = delete; private: std::FILE* file_; }; ``` ## Validation ```bash # C++ clang-tidy src/*.cpp -- -std=c++23 valgrind --leak-check=full ./build/app # Rust cargo clippy -- -D warnings cargo test ```
View on GitHub