| name | ss14-prototype-basics |
| description | Learn or explain the basics of SS14 prototypes. Use when creating a first entity prototype, teaching prototype inheritance, finding where YAML lives, understanding common prototype components like `Sprite`, `Item`, `Tag`, or `Storage`, or when converting a rough gameplay idea into a prototype-first implementation plan. |
SS14 Prototype Basics
Use this skill for first-contact prototype work and for explaining prototypes to contributors or agents.
Workflow
- Open
references/prototype-primer.md.
- Open
references/first-prototype-workflow.md for the practical search-parent-edit loop.
- Open
references/common-prototype-components.md when you need quick reminders for the most common YAML-side components.
- Start from an existing nearby prototype instead of writing a large entity from scratch.
Reference Map
references/prototype-primer.md
references/first-prototype-workflow.md
references/common-prototype-components.md
../ss14-ecs-prototypes/references/item-and-structure-examples.md
../ss14-ecs-prototypes/references/reagent-examples.md