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stacks-desktop

Use when building or publishing desktop applications with Stacks — Craft native windows, system tray, desktop packaging, or Mac App Store delivery.

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Repository
stacksjs/postline
Last source activity
July 28, 2026 at 22:31
Detected SKILL.md language
English
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2
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0

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name
stacks-desktop
description
Use when building or publishing desktop applications with Stacks — Craft native windows, system tray, desktop packaging, or Mac App Store delivery.
license
MIT
compatibility
Bun >= 1.3.0, TypeScript
allowed-tools
Read Edit Write Bash Grep Glob
# Stacks Desktop ## Key Paths - Core package: `storage/framework/core/desktop/src/` - Source: `storage/framework/core/desktop/src/index.ts` - System tray views: `storage/framework/defaults/views/system-tray/` - System tray layouts: `storage/framework/defaults/resources/layouts/` - Package: `@stacksjs/desktop` ## Runtime Stacks desktop applications use the native [Craft](https://github.com/home-lang/craft) runtime. `buddy dev:desktop` hosts the dashboard/application and opens it in a Craft window. `buddy build:desktop` compiles a small Stacks launcher and places the launcher, pinned Craft runtime, manifest, provenance, and checksums in `storage/framework/desktop-dist`. Set `CRAFT_BIN` to an executable Craft binary in CI or when Craft is not checked out at `~/Code/Tools/craft`. ## API ```typescript import { openDevWindow } from '@stacksjs/desktop' import type { Desktop, OpenDevWindowOptions } from '@stacksjs/desktop' interface OpenDevWindowOptions { title?: string width?: number height?: number darkMode?: boolean hotReload?: boolean nativeSidebar?: boolean sidebarWidth?: number sidebarConfig?: unknown } async function openDevWindow(port: number, options?: OpenDevWindowOptions): Promise<boolean> ``` ### Desktop Interface ```typescript interface Desktop { app: unknown core: unknown dpi: unknown event: unknown image: unknown menu: unknown mocks: unknown path: unknown tray: unknown webview: unknown webviewWindow: unknown window: unknown } ``` ## CLI Commands ```bash buddy dev:desktop # start the desktop development server buddy build:desktop # build the launcher + Craft runtime payload buddy desktop:apple:init # generate the reusable GitHub Actions caller buddy desktop:apple:doctor # validate Apple tooling, identities, profile, and API key buddy desktop:apple:package # build, sandbox, sign, and create a Store .pkg buddy desktop:apple:publish # validate or upload the package to App Store Connect ``` ## Mac App Store Run `buddy desktop:apple:init`, then configure the repository variables and secrets named by the generated workflow. The reusable Stacks workflow builds Craft from an immutable revision, imports signing material into an ephemeral keychain, embeds the provisioning profile, applies App Sandbox entitlements, signs the helper before the parent app, creates a signed installer package, and uses App Store Connect API-key authentication for validation/upload. Start with `validate-only: true`. Upload only after the signed artifact passes local launch and UI QA. Human-owned prerequisites that Buddy does not pretend to automate: - Apple Developer Program enrollment and agreement acceptance - App Store Connect API access approval and initial key download - banking, tax, pricing, privacy, age rating, and export-compliance answers - final App Review submission/release policy ## Required Apple configuration Repository variables: - `APPLE_APP_NAME` - `APPLE_BUNDLE_ID` - `APPLE_TEAM_ID` - `DESKTOP_URL` - `APPLE_APP_SIGNING_IDENTITY` - `APPLE_INSTALLER_SIGNING_IDENTITY` Repository secrets: - `APPLE_APP_CERTIFICATE_BASE64` - `APPLE_INSTALLER_CERTIFICATE_BASE64` - `APPLE_CERTIFICATE_PASSWORD` - `APPLE_PROVISIONING_PROFILE_BASE64` - `APP_STORE_CONNECT_API_KEY` - `APP_STORE_CONNECT_API_KEY_ID` - `APP_STORE_CONNECT_API_ISSUER_ID` ## Gotchas - App Store packaging runs on macOS with Xcode command-line tools. - The embedded Craft runtime must inherit the parent App Sandbox. - A Mac App Distribution identity and Mac Installer Distribution identity serve different signing steps. - The provisioning profile must match the team ID, bundle ID, and requested entitlements. - App Store upload is not notarization. Outside-Store distribution uses Developer ID signing and notarization instead. - A Store build number is immutable. Retry upload with the same signed artifact; rebuild with a new number only when the binary changes.
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