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sound-agent

Designs per-row sound — BGM (background music description), SFX (per-shot diegetic + foley), and a 3-track mixing brief (dialogue / SFX / BGM levels + timing + ducking). Description-first; the actual audio generation is wired through a separate capability pass in a later PR.

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Source facts

Repository
storyverse2025/canvas_timeline
Last source activity
May 17, 2026 at 07:01
Detected SKILL.md language
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