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decompiling

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UpdatedMarch 26, 2026 at 02:20

Use when reverse-engineering binaries, executables, shared libraries, GPU shaders, or any compiled artifact. Use when the user wants to understand what compiled code does, extract algorithms from binaries, or analyze shader behavior. Trigger keywords: decompile, disassemble, reverse engineer, binary analysis, Hopper, Ghidra, IDA, Mach-O, ELF, dylib, metallib, shader, objdump, hex dump, assembly, vtable, AIR, LLVM IR. Also triggers on /decompile command. DO NOT trigger on source code review or debugging of code the user wrote.

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