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c64-vic-ii

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UpdatedMay 23, 2026 at 11:07

Cycle-level hardware reference for the C64 video chip (MOS 6566/6567/6569 VIC-II): the register map ($D000-$D02E), 16-color palette, raster mechanics ($D012 + $D011 RST8), Bad Lines, the memory-access timing model, all eight ECM/BMM/MCM graphics modes (incl. the invalid ones), sprite DMA/priority/collision, borders, light pen, interrupts ($D019/$D01A), DRAM refresh, PAL vs NTSC timing (6569 vs 6567), and raster effects (FLD/FLI). Use this skill WHEN you need emulator-accurate timing or register/bit detail: "cycles per raster line on PAL", "what is a Bad Line", "set a raster interrupt", "the 9th raster bit", "open the border". For drawing see c64-graphics / c64-sprites; $DD00 VIC bank bits see c64-memory-map; CIA IRQ wiring see c64-cia.

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