| name | ruby-oop |
| user-invocable | false |
| description | Use when working with Ruby's object-oriented programming features including classes, modules, inheritance, mixins, and method visibility. |
| allowed-tools | ["Bash","Read","Write","Edit"] |
Ruby Object-Oriented Programming
Master Ruby's elegant object-oriented programming features. Ruby is a pure object-oriented language where everything is an object.
Class Definition
Basic Class Structure
class Person
@@count = 0
MAX_AGE = 150
def self.count
@@count
end
def initialize(name, age)
@name = name
@age = age
@@count += 1
end
def introduce
"Hi, I'm #{@name} and I'm #{@age} years old"
end
attr_accessor :name
attr_reader :age
attr_writer :email
end
person = Person.new("Alice", 30)
puts person.introduce
person.name = "Alicia"
Method Visibility
class BankAccount
def initialize(balance)
@balance = balance
end
def deposit(amount)
@balance += amount
log_transaction(:deposit, amount)
end
def balance
format_currency(@balance)
end
protected
def log_transaction(type, amount)
puts "[#{type}] #{amount}"
end
private
def format_currency(amount)
"$#{amount}"
end
end
Inheritance
Single Inheritance
class Animal
def initialize(name)
@name = name
end
def speak
"Some sound"
end
end
class Dog < Animal
def speak
"Woof! My name is #{@name}"
end
def introduce
super
puts "I'm a dog"
end
end
dog = Dog.new("Buddy")
puts dog.speak
Method Override and Super
class Vehicle
def initialize(brand)
@brand = brand
end
def start_engine
puts "Engine starting..."
end
end
class Car < Vehicle
def initialize(brand, model)
super(brand)
@model = model
end
def start_engine
super
puts "#{@brand} #{@model} is ready to drive"
end
end
Modules and Mixins
Module as Namespace
module MyApp
module Utils
def self.format_date(date)
date.strftime("%Y-%m-%d")
end
end
end
MyApp::Utils.format_date(Time.now)
Module as Mixin
module Swimmable
def swim
"I'm swimming!"
end
end
module Flyable
def fly
"I'm flying!"
end
end
class Duck
include Swimmable
include Flyable
def quack
"Quack!"
end
end
duck = Duck.new
puts duck.swim
puts duck.fly
Extend vs Include
module Greetable
def greet
"Hello!"
end
end
class Person
include Greetable
end
class Company
extend Greetable
end
Person.new.greet
Company.greet
Advanced OOP Patterns
Singleton Pattern
class Database
@instance = nil
private_class_method :new
def self.instance
@instance ||= new
end
def connect
puts "Connected to database"
end
end
db1 = Database.instance
db2 = Database.instance
db1.object_id == db2.object_id
Method Missing (Dynamic Methods)
class DynamicAttributes
def method_missing(method_name, *args)
attribute = method_name.to_s
if attribute.end_with?("=")
instance_variable_set("@#{attribute.chop}", args.first)
else
instance_variable_get("@#{attribute}")
end
end
def respond_to_missing?(method_name, include_private = false)
true
end
end
obj = DynamicAttributes.new
obj.name = "Ruby"
puts obj.name
Class Instance Variables
class Product
@inventory = []
class << self
attr_accessor :inventory
def add(product)
@inventory << product
end
end
end
Product.add("Laptop")
Struct and OpenStruct
Struct (Immutable-ish)
Person = Struct.new(:name, :age) do
def introduce
"I'm #{name}, #{age} years old"
end
end
person = Person.new("Bob", 25)
puts person.name
person.age = 26
OpenStruct (Dynamic Attributes)
require 'ostruct'
person = OpenStruct.new
person.name = "Charlie"
person.age = 30
person.email = "charlie@example.com"
puts person.name
Composition Over Inheritance
class Engine
def start
"Engine started"
end
end
class Wheels
def rotate
"Wheels rotating"
end
end
class Car
def initialize
@engine = Engine.new
@wheels = Wheels.new
end
def start
@engine.start
end
def drive
@wheels.rotate
end
end
Comparable and Enumerable
Making Classes Comparable
class Person
include Comparable
attr_reader :age
def initialize(name, age)
@name = name
@age = age
end
def <=>(other)
age <=> other.age
end
end
people = [Person.new("Alice", 30), Person.new("Bob", 25)]
puts people.sort.map(&:age)
Class Variables vs Instance Variables
class Counter
@@count = 0
@instances = []
def initialize
@@count += 1
end
def self.count
@@count
end
end
Best Practices
- Prefer composition over inheritance for complex relationships
- Use modules for mixins to share behavior across unrelated classes
- Keep classes small and focused (Single Responsibility Principle)
- Use attr_accessor/reader/writer instead of manual getters/setters
- Make use of private/protected to encapsulate implementation details
- Prefer instance variables over class variables to avoid unexpected sharing
- Use Struct for simple data objects instead of full classes
- Override to_s for debugging to provide meaningful string representations
Anti-Patterns
❌ Don't use class variables unnecessarily - they're shared across inheritance hierarchy
❌ Don't create god objects - keep classes focused and small
❌ Don't expose internal state - use methods instead of direct instance variable access
❌ Don't overuse inheritance - prefer composition or modules
❌ Don't ignore visibility modifiers - they exist for encapsulation
Related Skills
- ruby-metaprogramming - For dynamic class/method generation
- ruby-blocks-procs-lambdas - For functional programming patterns
- ruby-modules - For advanced module usage