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augmented-reality-tracking

Tracking and registration fundamentals for augmented reality. Covers the six classes of tracking (marker, markerless, inertial, SLAM, outside-in, inside-out), registration error sources (calibration, latency, drift, distortion), the Azuma definition of AR, display configurations (optical see-through, video see-through, projection, handheld), and the interaction between tracking precision and user perception of "being there." Use when designing AR experiences, diagnosing registration issues, or selecting tracking technology.

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Repository
Tibsfox/gsd-skill-creator
Last source activity
April 14, 2026 at 07:57
Detected SKILL.md language
English
Stars
69
Forks
9

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