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tile-ai/tilelang-metax

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occupation
unclassified
description

Find, evaluate, propose, implement, or review non-obvious simplifications in TileLang. Use for broad simplification audits; dead or duplicated compiler, runtime, backend, layout, build, test, or API surface; collapsing unnecessary abstractions or pass…

updated
occupation
unclassified
description

Design, implement, debug, or review TileLang semantic rules and validation, including loop nesting, buffer bounds/initialization/ownership, data races, synchronization and async lifecycles, TileOp shape/dtype/scope contracts, software pipelines, reducers,…

updated
occupation
unclassified
description

Use when editing, reviewing, or documenting TileLang C++ code style, including naming conventions, clang-format choices, headers, TVM ObjectRef/ObjectNode style, FFI-visible fields, and incremental style cleanup plans.

updated
Showing 3 of 3 collected skills.

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