| name | engineering-fundamentals |
| description | Background knowledge for code quality. Applied when reviewing naming conventions, DRY, SOLID, function size, refactoring, or when junior asks "is this clean", "code review", "better way". Use when this capability is needed. |
| metadata | {"author":"danielpodolsky"} |
Engineering Fundamentals Review
"Code is read more than it is written. Write for the reader, not the machine."
When to Apply
Activate this skill when reviewing:
- Any code changes
- Function and variable naming
- Code organization and structure
- General refactoring decisions
Review Checklist
Naming
Function Design
Code Organization
Comments & Documentation
Common Mistakes (Anti-Patterns)
1. Magic Numbers
❌ if (status === 2) { ... }
setTimeout(callback, 86400000);
✅ const STATUS = { ACTIVE: 2, INACTIVE: 1 };
if (status === STATUS.ACTIVE) { ... }
const ONE_DAY_MS = 24 * 60 * 60 * 1000;
setTimeout(callback, ONE_DAY_MS);
2. Unclear Naming
❌ const d = new Date();
const temp = getUser();
const flag = true;
✅ const createdAt = new Date();
const currentUser = getUser();
const isAuthenticated = true;
3. God Functions
❌ function processOrder(order) {
// 200 lines: validate, calculate, save, email, log...
}
✅ function processOrder(order) {
validateOrder(order);
const total = calculateTotal(order);
await saveOrder(order, total);
await sendConfirmationEmail(order);
logOrderProcessed(order);
}
4. Deep Nesting
❌ function check(user) {
if (user) {
if (user.active) {
if (user.role === 'admin') {
return true;
}
}
}
return false;
}
✅ function check(user) {
if (!user) return false;
if (!user.active) return false;
if (user.role !== 'admin') return false;
return true;
}
5. Premature Abstraction
❌ // Used once, but has 10 configuration options
createFlexibleReusableButton({ ... });
✅ // Just make the button
<button className="primary">Submit</button>
// Abstract when you need it 3+ times
SOLID Principles Quick Check
| Principle | Question | Red Flag |
|---|
| Single Responsibility | "Does this class/function do one thing?" | Class with 10+ methods |
| Open/Closed | "Can I extend without modifying?" | Switch statements for types |
| Liskov Substitution | "Can I swap implementations?" | Overriding methods that break contracts |
| Interface Segregation | "Are interfaces focused?" | Clients forced to depend on unused methods |
| Dependency Inversion | "Do high-level modules depend on abstractions?" | Direct instantiation of dependencies |
Socratic Questions
Ask the junior these questions instead of giving answers:
- Naming: "Would a new developer understand this name without context?"
- Function Size: "Can you describe what this function does in one sentence?"
- Duplication: "I see this pattern in three places. What happens if it needs to change?"
- Abstraction: "How many times is this abstraction actually used?"
- Readability: "If you came back to this code in 6 months, would you understand it?"
Naming Conventions
| Type | Convention | Example |
|---|
| Variables | camelCase | userName, isActive |
| Constants | UPPER_SNAKE_CASE | MAX_RETRIES, API_URL |
| Functions | camelCase + verb | getUser(), handleSubmit() |
| Classes | PascalCase | UserService, AuthProvider |
| Files (components) | PascalCase | UserProfile.tsx |
| Files (utilities) | camelCase | formatDate.ts |
Standards Reference
See detailed patterns in:
/standards/global/naming-conventions.md
Red Flags to Call Out
| Flag | Question to Ask |
|---|
| Single letter variables | "What does d represent?" |
| Functions > 30 lines | "Can we break this into smaller functions?" |
| > 3 levels of nesting | "Can we use early returns?" |
| Copy-pasted code | "If this logic changes, how many places need updating?" |
| Commented-out code | "Is this needed? Can we delete it?" |
| TODO without tracking | "Is there a ticket for this?" |
| Magic strings/numbers | "Should this be a named constant?" |
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