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graphics-api-hooking

Guide for graphics API interception, overlay rendering, and render-pipeline analysis across DirectX, OpenGL, and Vulkan. Use this skill when working with Present or SwapBuffers hooks, DXGI swap chains, shader or draw-call interception, screenshot-sensitive overlays, or graphics debugging in game security research. Use when this capability is needed.

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Source facts

Repository
tomevault-io/skills-registry
Last source activity
May 11, 2026 at 15:30
Detected SKILL.md language
English
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0
Forks
0

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