Query up-to-date library and framework documentation via the Context7 MCP server. Use when user asks 'how does X work in Next.js?', 'show me the React docs for Y', 'what's the API for Supabase Z?', 'latest docs for tanstack-query', or needs current…
Skills in this repository
tools-only/X-Skills - Page 20
SkillsMP has collected 2,943 skills from tools-only/X-Skills. Open a skill to review its source and details.
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Interact with web pages via the Playwright MCP browser automation tools. Use when user asks to 'open a page', 'click a button', 'fill out a form', 'take a screenshot', 'check what's on this page', 'navigate to URL', 'inspect the UI', or 'debug the browser'.…
Security vulnerability detection and remediation specialist. Use PROACTIVELY after writing code that handles user input, authentication, API endpoints, or sensitive data. Key capabilities: RLS policy validation, multi-tenant isolation checks, secrets…
Use this skill to track institutional investor ownership changes and portfolio flows using 13F filings data. Analyzes hedge funds, mutual funds, and other institutional holders to identify stocks with significant smart money accumulation or distribution.…
Search the web, extract page content, crawl sites, and conduct multi-source research via the Tavily MCP server. Use when user asks 'search for X', 'what's the latest on Y?', 'research this topic', 'extract content from this URL', 'crawl this website', 'map…
End-to-end YouTube publishing workflow using ordered scripts: prepare/concat video, upload draft, transcribe with Parakeet, generate copy+thumbnails with Gemini, update YouTube metadata, then schedule socials (Postiz) 15 minutes after publish.
Best practices for Remotion - Video creation in React
Genera la newsletter semanal de DevExpert recopilando contenido de X, YouTube, Postiz y bookmarks. Crea borrador en Listmonk para revisión.
Source text: Spanish
Converts a Markdown file to a styled PDF with DevExpert branding (logo in bottom-right corner). Use when asked to generate a PDF from a Markdown document, or when any DevExpert proposal/document needs to be exported as PDF.
Source text: Spanish
Converts a Markdown file to a styled PDF with DevExpert branding (logo in bottom-right corner). Use when asked to generate a PDF from a Markdown document, or when any DevExpert proposal/document needs to be exported as PDF.
Source text: Spanish
Audio visualization patterns - spectrum bars, waveforms, bass-reactive effects
Adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS
Reviews workflow-based Claude Code skills for structural quality, pattern adherence, tool assignment correctness, and anti-pattern detection. Use when auditing an existing skill or validating a newly created skill before submission.
Find and identify CCSItemIconGeneratorGameSystem_ClientUpdate function in CS2 client binary using IDA Pro MCP. CCSItemIconGeneratorGameSystem_ClientUpdate is located via the "ICONGEN - Starting request for %s" string reference. It is a virtual function in the…
Find and identify the CBaseEntity_SetOwner virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the SetOwner function. CBaseEntity_SetOwner is a virtual function on CBaseEntity,…
Find and identify the CCSPlayer_ItemServices_CanAcquire function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the CanAcquire function that checks if a player's item services can acquire a…
Find and identify the CBasePlayerController_Respawn virtual function call in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the Respawn vfunc call by searching for the "GMR_BeginRound" log…
Find and identify the CSpawnGroupMgrGameSystem_GetSpawnGroups function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GetSpawnGroups function by searching for known format string…
Find and identify the NetworkStateChanged function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the NetworkStateChanged function by searching for the "light_capsule" string reference and…
Find and identify CSource1LegacyGameEventGameSystem_ClientPostDataUpdate function in CS2 client binary using IDA Pro MCP. CSource1LegacyGameEventGameSystem_ClientPostDataUpdate is located via the "CNetworkGameClient::OnSource1Source1LegacyGameEvent:…
Find and identify the CPointTeleport_Teleport virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the teleport handler function for point_teleport entities. Triggers:…
Find and identify the CEntityIdentity_SetEntityName function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the SetEntityName function on CEntityIdentity, which sets the targetname of an…
Find and identify the CBaseEntity_Use virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the Use function. CBaseEntity_Use is a virtual function on CBaseEntity, resolved via…
Find and identify the CCSGameRules_GoToIntermission function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GoToIntermission function by searching for the "Going to intermission..." string…
Find and identify the CEntitySystem_AddEntityIOEvent function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the AddEntityIOEvent function by searching for the "_DisableUpdateTarget" string…
Find and identify the CBasePlayerPawn_GetEyeAngles virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GetEyeAngles function on CBasePlayerPawn. Trigger:…
Find and identify the CBaseEntity_EmitSoundFilter function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the EmitSoundFilter function by searching for the "CT_Water.StepLeft" string reference…
IDA Pro string analysis and function reverse engineering workflow. Connect to IDA Pro via ida-pro-mcp for binary analysis to locate the CCSPlayerPawnBase_PostThink function. Use cases: (1) Search for specific strings in binary files (2) Find cross-references…
Find and identify the CCSPlayerController_ChangeTeam function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the ChangeTeam function by searching for known debug string references and…
Find and identify the CBaseEntity_EmitSoundParams function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the EmitSoundParams function by searching for the "Stops a named sound playing from…
Find and identify the CCSPlayer_WeaponServices_SelectItem virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the SelectItem function in CCSPlayer_WeaponServices vtable. Trigger:…
Find and identify the CBaseEntity_SetStateChanged virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the SetStateChanged function, which handles network state change notifications…
Find and identify the g_pGameTypes global variable and IGameTypes_CreateWorkshopMapGroup virtual function call in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the IGameTypes interface pointer…
Find and identify the CBasePlayerController_ProcessUsercmds function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the ProcessUsercmds function by searching for the known usercmd debug format…
Find and identify the CSource2GameEntities::CheckTransmit (virtual function) and CCheckTransmitInfo (struct) in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the…
IDA Pro string analysis and function reverse engineering workflow. Connect to IDA Pro via ida-pro-mcp for binary analysis to locate the CBaseEntity_Precache function. Use cases: (1) Search for specific strings in binary files (2) Find cross-references (xrefs)…
Find and identify the CGameSceneNode_GetSkeletonInstance virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GetSkeletonInstance function in CGameSceneNode vtable. Trigger:…
Find and identify the CCSPlayer_ItemServices_RemoveWeapons function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the RemoveWeapons virtual function in the CCSPlayer_ItemServices vtable.…
Find and identify the CCSPlayerController_ResourceDataThink wrapper function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the ResourceDataThink think function wrapper by searching for the…
Find and identify the CBasePlayerController_SetPawn function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the SetPawn function by finding CSource2GameClients_ClientDisconnect (via…