Lock an ideation run into a single-source-of-truth brief (`output/IDEA_BRIEF.md`) and a replayable multi-query plan (`queries.md`). **Trigger**: idea brief, ideation brief, research ideas, brainstorm, 找 idea, 选题, 点子, 找方向. **Use when**: the user wants research…
Skills in this repository
tools-only/X-Skills - Page 37
SkillsMP has collected 2,943 skills from tools-only/X-Skills. Open a skill to review its source and details.
tools-only/X-SkillsShowing 40 of 2,943 collected skills.
Write a systematic review protocol into `output/PROTOCOL.md` (databases, queries, inclusion/exclusion, time window, extraction fields). **Trigger**: protocol, PRISMA, systematic review, inclusion/exclusion, 检索式, 纳入排除. **Use when**: systematic review pipeline…
Find and identify the CBasePlayerPawn_GetEyeAngles virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the GetEyeAngles function on CBasePlayerPawn. Trigger:…
Find and identify the CSource2GameEntities::CheckTransmit (virtual function) and CCheckTransmitInfo (struct) in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the CSource2GameEntities::CheckTransmit…
Find and identify the CBaseEntity_EmitSoundParams function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the EmitSoundParams function by searching for the "Stops a named sound playing from this"…
Find and identify the CBasePlayerPawn_CommitSuicide function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the CommitSuicide function by analyzing the CBasePlayerPawn vtable and identifying…
Find and identify the CCSPlayerController_InventoryUpdateThink wrapper function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the InventoryUpdateThink think function wrapper by searching for the…
Find and identify the CEntitySystem_AddEntityIOEvent function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the AddEntityIOEvent function by searching for the "_DisableUpdateTarget" string…
Find and identify the CBaseEntity_TakeDamageOld function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the TakeDamageOld function by searching for the TakeDamageOld debug string references and…
Find and identify the CBaseEntity_EmitSoundFilter function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the EmitSoundFilter function by searching for the "CT_Water.StepLeft" string reference…
Find and identify the CCSPlayerController_ChangeTeam function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the ChangeTeam function by searching for known debug string references and analyzing…
Find and identify the CCSPlayer_WeaponServices_SelectItem virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the SelectItem function in CCSPlayer_WeaponServices vtable. Trigger:…
Find and identify the CCSPlayer_ItemServices_RemoveWeapons function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the RemoveWeapons virtual function in the CCSPlayer_ItemServices vtable.…
IDA Pro string analysis and function reverse engineering workflow. Connect to IDA Pro via ida-pro-mcp for binary analysis to locate the CCSPlayerPawnBase_PostThink function. Use cases: (1) Search for specific strings in binary files (2) Find cross-references…
Find and identify the CPointTeleport_Teleport and CBaseEntity_Teleport virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the teleport handler function for point_teleport entities.…
Find and identify the CCSPlayerController_Respawn function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the Respawn function by finding the CCSPlayerController vtable and analyzing virtual…
Find and identify the CBasePlayerController_SetPawn function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the SetPawn function by analyzing the cleanup sequence in CBasePlayerController virtual…
Find and identify the CBaseEntity_SetStateChanged virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the SetStateChanged function, which handles network state change notifications…
Find and identify the CGameResourceService_BuildResourceManifest function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 engine2.dll or libengine2.so to locate the CGameResourceService::BuildResourceManifest function by searching…
Find and identify the CCSPlayer_ItemServices_CanAcquire function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the CanAcquire function that checks if a player's item services can acquire a…
Find and identify the NetworkStateChanged function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the NetworkStateChanged function by searching for the "light_capsule" string reference and…
Generate and validate unique byte signatures for instructions containing a virtual-function offset using IDA Pro MCP. Use this skill when you need a signature for an instruction like call qword ptr [rax+538h], where the vfunc offset (0x538) must be explicitly…
Find and identify the CCSPlayer_ItemServices_GiveNamedItem function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the GiveNamedItem wrapper function in CCSPlayer_ItemServices vtable by searching…
Find and identify the CTriggerPush_Touch (CTriggerPush::Touch) virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the CTriggerPush touch handler function by using vtable information…
Find and identify CBaseTrigger_StartTouch and CBaseTrigger_EndTouch virtual functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the CBaseTrigger touch handler functions by using vtable…
Write function analysis results as YAML file beside the binary using IDA Pro MCP. Use this skill after completing function identification and signature generation to persist the results in a standardized YAML format. For virtual functions with known vtable…
Find and identify the TraceAttack function and CTakeDamageInfo struct in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the TraceAttack function by searching for the "FireBullets" debug string…
Find and identify the CBasePlayerPawn_RemovePlayerItem function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the RemovePlayerItem function by searching for the "DestroyWeapon" string reference…
Write virtual function analysis results as YAML file beside the binary using IDA Pro MCP. Use this skill after completing virtual function identification, signature generation, and vtable analysis to persist the results in a standardized YAML format.
Generate and validate unique byte signatures for global variable using IDA Pro MCP. Use this skill when you need to create a pattern-scanning signature for a global variable that can reliably locate it across binary updates. Triggers: global variable…
Repo-aware documentation writer and maintainer for azure-agentic-infraops. Understands the full agent/skill architecture, naming conventions, and template system. Use when asked to "update the docs", "add documentation for a new agent/skill", "check docs for…
Standards for Copilot custom agent definition files
Heavy3 Code Audit - Multi-model code review for coding agents (Sponsored by Heavy3.ai)
577+ pattern prompt injection defense with optional API for early-access and premium patterns. Tiered loading, hash cache, 11 SHIELD categories, 10 languages.
Write correct Rocq code establishing proofs for theorems encoded as type specifications.
Translate English language text into high quality, accurate Persian (Farsi) text using a team of specialist reviewers
Resolve NixOS issues using research and sequential thinking
Expert in Haskell language and cabal module system.
Expert in NixOS configurations, Nix language, flakes, module system. Masters declarative system management, derivations, reproducible builds. Use PROACTIVELY for NixOS system configuration, package management, Nix expression development.
Use this agent when you need to create, update, or refine a Product Requirements Document (PRD) for use with Task Master. This includes developing new PRDs, enhancing existing documents, and capturing significant architectural decisions.