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organize-rust-modules

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UpdatedFebruary 25, 2026 at 19:30

Guide for organizing Rust modules and imports in this project. Covers import ordering (std → external crates → internal crate), preferring short imported names over fully-qualified paths, top-down module organization (public items first, high-level abstractions before low-level details), and placing error types at the end. Use when creating new Rust files, organizing module contents, adding imports, or reviewing code structure. Triggers on "module organization", "import order", "use statement", "Rust imports", "organize module", "code structure", or "module structure".

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