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StackTheRing

StackTheRing contains 71 collected skills from tranvietanh0, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
71
Stars
0
updated
2026-04-26
Forks
0
Occupation coverage
8 occupation categories · 100% classified
repository explorer

Skills in this repository

asset-hunter-pro
software-developers

Asset Hunter Pro — unused asset detection, dependency graph, duplicate finder, project cleanup automation for Unity

2026-04-26
design-diagram-authoring
designers-all-other

Author game-design diagrams (quest trees, economy flows, narrative branches, level layouts) from copy-ready Mermaid templates. Authoring only — NOT an adapter.

2026-04-26
dots-inventory-grid
software-developers

DOTS RPG grid inventory, item passive effects, and set bonuses — polyomino placement, rotation, auto-fit, PassiveEffectSystem, ItemSetBonusSystem, ModifierSource.ItemPassive/ItemSet.

2026-04-26
game-balance-tools
software-developers

Practical tools and validation methods for game balance — DPS calculators, EHP formulas, spreadsheet layouts, stat audits, difficulty spike detection

2026-04-26
game-design-document
designers-all-other

GDD structure, templates, and living documentation patterns for game projects — wiki pages, design docs, section layout, sync triggers

2026-04-26
game-feel-juice
designers-all-other

Game feel and juice — screen shake, hit stop, particles, animation curves, input responsiveness, feedback timing. Makes actions feel satisfying.

2026-04-26
game-mobile-design
designers-all-other

Mobile game design patterns — session design, retention mechanics, notification strategy, portrait/landscape, battery/thermal constraints, FTUE

2026-04-26
litmotion
software-developers

LitMotion zero-alloc tween library for Unity — LMotion.Create, BindTo, sequences, punch/shake, TMP animation, DOTween Pro migration guide.

2026-04-26
t1k-agent-creator
software-developers

Create or update TheOneKit agent .md files with canonical structure. Use when adding a new agent, updating maxTurns/model, or fixing frontmatter fields.

2026-04-26
t1k-ask
software-developers

Answer technical questions with context-aware skill activation. Use for 'how does X work', 'what is the best way to', 'explain this pattern' queries.

2026-04-26
t1k-babysit-pr
software-developers

Monitor a PR to green+merged. Use for: 'babysit pr', 'watch pr', 'monitor pr', 'flaky ci', 'auto merge'. Retries flaky CI, resolves simple conflicts, auto-merges when approved+green.

2026-04-26
gk-balance
software-developers

Balance review — stat formulas, DPS curves, difficulty scaling, item balance via game-producer.

2026-04-26
t1k-brainstorm
software-developers

Generate ideas and explore solutions with context-aware skill activation. Use for 'how should I approach X', 'what are the options for Y', 'help me think through this'.

2026-04-26
t1k-context
network-and-computer-systems-administrators

Check context usage limits, monitor time remaining, optimize token consumption, debug context failures. Use when asking about context window, token budget, or agent context sizing.

2026-04-26
t1k-cook
software-developers

Implement features end-to-end: plan, code, test, review via registry agents. Use for 'implement X', 'build Y feature', 'add Z functionality'. Handles full workflow.

2026-04-26
t1k-debug
software-developers

Investigate and diagnose errors via registry-routed debugger. Root cause first, no fixes until confirmed. Use for runtime errors, test failures, CI/CD issues, log analysis.

2026-04-26
t1k-docs
software-developers

Create and update project documentation in docs/. Use for 'init docs', 'update docs after this change', 'generate a codebase summary', 'docs are out of date'.

2026-04-26
t1k-doctor
software-developers

Validate TheOneKit registry integrity across 20+ checks. Use for 'check kit health', 'something feels broken', 'validate before release', or after adding skills/agents.

2026-04-26
t1k-find-skill
software-developers

Discover available skills by keyword search across all activation fragments and installed modules. Use when asking 'what skill handles X', 'how do I do Y', 'find skill for Z', or 'list all skills'.

2026-04-26
t1k-fix
software-developers

ALWAYS activate this skill before fixing ANY bug, error, test failure, CI/CD issue, type error, lint, log error, UI issue, code problem.

2026-04-26
t1k-git
software-developers

Git operations with conventional commits. Stage, commit, push, PR, merge. Security scans for secrets. Auto-splits commits by scope.

2026-04-26
t1k-graphify
software-developers

Build queryable knowledge graphs from code, docs, papers, and images. Use for codebase understanding, architecture analysis, cross-file relationship mapping.

2026-04-26
t1k-handoff
software-developers

Save and resume session context for handoffs between sessions or developers. Use for 'save session', 'hand off to', 'resume context', 'where did I leave off', 'context transfer'.

2026-04-26
t1k-help
software-developers

Display TheOneKit usage guide with live registry state. Use for 'what commands exist', 'which agents are registered', 'how do I use TheOneKit'.

2026-04-26
t1k-issue
project-management-specialists

Report skill/agent bugs to the owning kit repo on GitHub. Use when a skill has wrong patterns, missing gotchas, or needs an enhancement. Deduplicates before creating.

2026-04-26
t1k-kit
software-developers

Maintain TheOneKit repos as a kit maintainer. Use for releasing kits, scaffolding new kits, cross-kit validation, schema migration, and E2E test runs.

2026-04-26
gk-milestone
project-management-specialists

Milestone gate checks — alpha/beta/RC/gold readiness assessment via game-producer.

2026-04-26
t1k-modules
software-developers

Manage optional skill modules for modular kits. Use for 'install module X', 'remove module Y', 'list available modules', 'apply a preset', 'update modules', or auditing module health.

2026-04-26
t1k-plan
software-developers

Create phased implementation plans with research and task breakdown. Use for 'plan this feature', 'how should we architect X', 'break this into phases before coding'.

2026-04-26
gk-playtest
software-developers

Runtime MCP validation — spawn, movement, combat, rendering checks via dots-validator.

2026-04-26
t1k-predict
software-developers

5 expert personas debate proposed changes before implementation. Catches architectural, security, performance, and UX issues early. Use before major features or risky refactors.

2026-04-26
t1k-preview
software-developers

View files/directories OR generate visual explanations, slides, diagrams (Markdown or self-contained HTML). Use for 'explain X visually', 'diagram the flow', 'make slides', 'show diff', or 'generate HTML report'.

2026-04-26
t1k-problem-solve
software-developers

Activate when stuck after 3+ fix attempts. Breaks complexity spirals, innovation blocks, recurring patterns, and assumption constraints with systematic techniques.

2026-04-26
gk-profile
network-and-computer-systems-administrators

Performance profiling via rendering_stats MCP — draw calls, batches, FPS, memory analysis.

2026-04-26
t1k-repomix
software-developers

Pack repositories into AI-friendly files (XML, Markdown, plain text). Use for codebase snapshots, LLM context preparation, security audits, third-party library analysis.

2026-04-26
t1k-retro
project-management-specialists

Generate data-driven sprint retrospectives from git metrics. Use for sprint reviews, commit analysis, code health indicators, team velocity.

2026-04-26
t1k-review
software-quality-assurance-analysts-and-testers

Code review via registry-routed reviewer agent. Adversarial rigor with evidence-based claims. Supports input modes: pending changes, PR number, commit hash, codebase scan. Always-on red-team analysis finds security holes, false assumptions, and failure modes.

2026-04-26
t1k-scenario
software-quality-assurance-analysts-and-testers

Generate exhaustive edge cases across 12 dimensions before implementation or testing. Use for 'edge cases for X', 'test scenarios', 'what could go wrong', 'boundary testing'.

2026-04-26
gk-scene
software-developers

Automate 5-step scene setup: Create Prefabs → Build BDP Trees → Setup Scene → Clear Cache → Verify.

2026-04-26
t1k-scout
software-developers

Explore codebase with context-aware skill injection. Use for 'find where X is implemented', 'how is Y used', 'show all places that call Z' across source, skills, and docs.

2026-04-26
Showing top 40 of 71 collected skills in this repository.