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TuYv/ccpm - Page 115

SkillsMP has collected 6,828 skills from TuYv/ccpm. Open a skill to review its source and details.

TuYv/ccpm

Showing 40 of 6,828 collected skills.

occupation
Software Developers
description

Detects duplicated Rust code with the dev-shell similarity-rs CLI. Use when reviewing .rs files for repeated functions, impl methods, or parallel struct and enum definitions, or before extracting a shared helper.

updated
occupation
Software Developers
description

Guides Rust binary size reduction for ccusage. Use when changing the rust/Cargo.toml release profile, dependency features, native packaging size, or investigating executable bloat with cargo bloat.

updated
occupation
Software Developers
description

Guides ccusage Rust implementation work. Use when editing rust/crates or rust/adapters, adapter module layout, crate visibility and hawk findings, embedded pricing, or Rust behavior parity.

updated
occupation
Computer Occupations, All Other
description

Guides repo-local skill creation and updates. Use when adding or editing .agents/skills, root AGENTS.md routing, SKILL.md frontmatter, description trigger quality, references layout, skill scripts, or skill file line budgets.

updated
occupation
Software Developers
description

Guides t-wada Red-Green-Refactor TDD for ccusage logic changes. Use when implementing a feature, writing a regression test for a bug, or refactoring Rust or TypeScript behavior test-first.

updated
occupation
Software Quality Assurance Analysts & Testers
description

Guides ccusage Rust and Node tests. Use when adding or fixing cargo tests, Node test files, CLI snapshots, Claude model pricing, LiteLLM compatibility, or fixture-backed tests.

updated
occupation
Software Developers
description

Guides ccusage TypeScript and JavaScript work. Use before reading or editing .ts, .tsx, .js, or .jsx files, including the npm launcher, Node tests, build and fixture scripts, mocks, and typed literals.

updated
occupation
Software Developers
description

Guides ccusage TypeScript and JavaScript reading, writing, and review. Use before opening or editing .ts, .tsx, .js, or .jsx files, including mocks, fixtures, satisfies, or suppressions.

updated
occupation
unclassified
description

Golang benchmarking, profiling, and performance measurement. Use when writing, running, or comparing Go benchmarks, profiling hot paths with pprof, interpreting CPU/memory/trace profiles, analyzing results with benchstat, setting up CI benchmark regression…

updated
occupation
unclassified
description

Golang CLI application development. Use when building, modifying, or reviewing a Go CLI tool — especially for command structure, flag handling, configuration layering, version embedding, exit codes, I/O patterns, signal handling, shell completion, argument…

updated
occupation
unclassified
description

Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming…

updated
occupation
unclassified
description

Golang concurrency design — goroutine lifecycle and leak prevention, channels and `select`, channel ownership and direction, `sync.Mutex`/`RWMutex`/`sync.Map`/`sync.Once`/atomics, `errgroup`, `singleflight`, worker pools, and fan-out/fan-in pipelines. Use…

updated
occupation
unclassified
description

Idiomatic context.Context usage in Golang — propagation through API boundaries, cancellation, timeouts and deadlines, request-scoped values, context.WithoutCancel for background work outliving requests. Apply when designing context propagation across layers,…

updated
occupation
unclassified
description

GitHub Actions CI/CD pipeline configuration for Golang projects — workflow files for test, lint, SAST, coverage and vulnerability-scan jobs, Dependabot and Renovate config files, GoReleaser release pipelines, Docker build/push, repository security settings,…

updated
occupation
unclassified
description

Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer,…

updated
occupation
unclassified
description

Comprehensive guide for Go database access — parameterized queries, struct scanning, NULLable columns, transactions, isolation levels, SELECT FOR UPDATE, connection pool, batch processing, context propagation, and migration tooling. Use when writing,…

updated
occupation
unclassified
description

Comprehensive guide for dependency injection (DI) in Golang. Covers why DI matters (testability, loose coupling, separation of concerns, lifecycle management), manual constructor injection, and DI library comparison (google/wire, uber-go/dig, uber-go/fx,…

updated
occupation
unclassified
description

Dependency management for Golang projects — go.mod and go.sum, `go get` install and upgrade flows, Minimal Version Selection, conflict resolution with replace/exclude/retract, `govulncheck` scanning of the module tree, outdated dependency and binary size…

updated
occupation
unclassified
description

Idiomatic Golang design patterns — functional options, constructor APIs, `init()` and global-state avoidance, enums, panic vs error decisions, resource management and lifecycle, graceful shutdown, timeouts and retries, streaming and iterators, and…

updated
occupation
unclassified
description

Comprehensive documentation guide for Golang projects, covering godoc comments, README, CONTRIBUTING, CHANGELOG, Go Playground, Example tests, API docs, and llms.txt. Use when writing or reviewing doc comments, documentation, adding code examples, setting up…

updated
occupation
unclassified
description

Idiomatic Golang error handling — creation, wrapping with %w, errors.Is/As, errors.Join, custom error types, sentinel errors, panic/recover, the single handling rule, structured logging with slog, HTTP request logging middleware, and samber/oops for…

updated
occupation
unclassified
description

Compile-time dependency injection in Golang using google/wire — wire.NewSet, wire.Build, wire.Bind (interface→concrete), wire.Struct, wire.Value, wire.InterfaceValue, wire.FieldsOf, cleanup functions, //go:build wireinject injector files, and generated…

updated
occupation
unclassified
description

Golang semantic code intelligence via `gopls`, the official Go language server — go-to-definition, find references, call/implementation hierarchy, workspace symbol search, package API discovery, diagnostics, safe rename, refactors (extract/inline/fill/rewrite…

updated
occupation
unclassified
description

Implements GraphQL APIs in Golang using gqlgen or graphql-go. Apply when building GraphQL servers, designing schemas, writing resolvers, handling subscriptions, or integrating GraphQL with existing Go HTTP services. Also apply when the codebase imports…

updated
occupation
unclassified
description

Provides gRPC usage guidelines, protobuf organization, and production-ready patterns for Golang microservices. Use when implementing, reviewing, or debugging gRPC servers/clients, writing proto files, setting up interceptors, handling gRPC errors with status…

updated
occupation
unclassified
description

Golang skills orchestrator — always active on any Golang coding, review, debug, or setup task. Reads the task context and loads the most relevant skills from samber/cc-skills-golang, often multiple at once: writing a gRPC service loads golang-grpc +…

updated
occupation
unclassified
description

Linting best practices and golangci-lint configuration for Golang projects — running linters, configuring .golangci.yml, suppressing warnings with nolint directives, interpreting lint output, and selecting linters. Use when configuring golangci-lint, asking…

updated
occupation
unclassified
description

Modernize Golang code to use recent language features, standard library improvements, and idiomatic patterns. Use when reviewing Go code with old-style patterns, when encountering a deprecation warning, or when the user asks for modernization, a Go version…

updated
occupation
unclassified
description

Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and subtest names. Use this skill when writing new Go code,…

updated
occupation
unclassified
description

Golang everyday observability — the always-on signals in production. Covers structured logging with slog, Prometheus metrics, OpenTelemetry distributed tracing, continuous profiling with pprof/Pyroscope, server-side RUM event tracking, alerting, and Grafana…

updated
occupation
unclassified
description

Golang performance optimization patterns and methodology - if X bottleneck, then apply Y. Covers allocation reduction, CPU efficiency, memory layout, GC tuning, pooling, caching, and hot-path optimization. Use when profiling or benchmarks have identified a…

updated
occupation
unclassified
description

Golang package and module lookup via `godig`, a pkg.go.dev API client (CLI + MCP server). Use for any Go/Golang library's documentation, API signatures, symbols, usage examples, which versions exist, licenses, whether a dependency has CVEs, or who imports a…

updated
occupation
unclassified
description

Golang library and framework selection — vetted production-ready options by category (web, database, testing, logging, messaging), new and experimental stdlib packages, standard-library-first tradeoffs, and maturity signals (maintenance, license, importer…

updated
occupation
unclassified
description

Golang project layout and workspace setup — cmd/internal/pkg directory conventions, module and package naming, go.work workspaces, and essential configuration files. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo…

updated
occupation
unclassified
description

Golang refactoring — safe, at-scale restructuring of existing Go code: a coverage-adaptive safety net, behavior-preserving transforms (gopls Rename/Extract, `gofmt -r`, `gopatch`), the Fowler catalog mapped to Go, breaking import cycles, and small stacked…

updated
occupation
unclassified
description

Defensive Golang coding against accidental bugs — nil panics, typed-nil interfaces, `append` backing-array aliasing, silent int64-to-int32 truncation, float `==` comparison, `defer` inside loops, defensive copies of slices and maps, and usable zero values.…

updated
occupation
unclassified
description

Dependency injection in Golang using samber/do — service containers, lifecycle management, scopes, health checks, graceful shutdown, and module organization. Apply when using or adopting samber/do, when the codebase imports github.com/samber/do or…

updated
occupation
unclassified
description

In-memory caching in Golang using samber/hot — eviction algorithms (LRU, LFU, TinyLFU, W-TinyLFU, S3FIFO, ARC, TwoQueue, SIEVE, FIFO), TTL, cache loaders, sharding, stale-while-revalidate, missing key caching, and Prometheus metrics. Apply when using or…

updated
occupation
unclassified
description

Functional programming helpers for Golang using samber/lo — 500+ type-safe generic functions for slices, maps, channels, strings, math, tuples, and concurrency (Map, Filter, Reduce, GroupBy, Chunk, Flatten, Find, Uniq, etc.). Core immutable package (lo),…

updated
occupation
unclassified
description

Monadic types for Golang using samber/mo — Option, Result, Either, Future, IO, Task, and State types for type-safe nullable values, error handling, and functional composition with pipeline sub-packages. Apply when using or adopting samber/mo, when the…

updated
Showing 40 of 6,828 collected skills.