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vasilyu1983/AI-Agents-public

SkillsMP has collected 140 skills from vasilyu1983/AI-Agents-public. Open a skill to review its source and details.

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skills collected
140
GitHub stars
81
GitHub forks
17

Showing 40 of 140 collected skills.

occupation
unclassified
description

Configures Claude Code hooks and Codex hooks.json/notify callbacks. Use when adding guardrails, preflight, audit trails, worktree automation, or budget enforcement.

updated
occupation
unclassified
description

Configures and hardens MCP servers for Claude Code and Codex agents. Use when connecting databases, APIs, files, or SaaS via MCP, or building custom servers.

updated
occupation
unclassified
description

Manages AGENTS.md, CLAUDE.md, and scoped repo rules for Claude Code and Codex. Use when fixing stale memory, ignored instructions, memory audits, or model-upgrade migration.

updated
occupation
unclassified
description

Adds per-skill learnings loops for dated patterns, mistakes, and domain facts. Use when wiring skill memory, consolidation, or drift audits.

updated
occupation
unclassified
description

Creates and audits agent skills with SKILL.md, references, scripts, and platform-scoped metadata. Use when creating, updating, or validating shared skills.

updated
occupation
unclassified
description

Coordinates multi-agent execution across subagents, teams, and workflows. Use when planning dependency-aware fan-out, verifier passes, runtime selection, or Loop Engineering.

updated
occupation
unclassified
description

AI agent architecture, graph and loop composition, protocol choice, evaluation, and observability. Use when scoping or reviewing systems before implementation.

updated
occupation
unclassified
description

Designs execution sandboxes for coding agents. Use when modeling process isolation, filesystem policy, network controls, workspace mounts, or destructive-command boundaries.

updated
occupation
unclassified
description

Designs coding-agent observability and evals. Use when measuring traces, replay, checkpoint lineage, quality trajectories, tool grading, regression, or cost.

updated
occupation
unclassified
description

Designs approval and permission systems for coding-agent runtimes. Use when modeling tool approvals, plan-mode transitions, sandbox prompts, or worker permission handoffs.

updated
occupation
unclassified
description

Creates coding agents on Claude Code, Codex, and Agent SDK. Use when defining review, test, refactor, or team agents — not building a runtime.

updated
occupation
unclassified
description

Designs task runtimes for Loop Engineering, Graph Engineering, and background work. Use when work needs task lists, cyclic/workflow graphs, cancellation, or teammate coordination.

updated
occupation
Software Developers
description

Designs trustworthy LLM/agent evals and optimization loops. Use when building graders, calibrating judges, choosing eval/fine-tune methods, thresholds, or fixing noisy scores.

updated
occupation
unclassified
description

Guides the LLM lifecycle from strategy to deployment. Use when planning, comparing, fine-tuning, distilling, compressing, migrating, or operating LLM systems.

updated
occupation
Software Developers
description

Prompt engineering for production LLMs — structured outputs, evals, RAG, tool workflows, multimodal prompting, and safety. Use when designing, debugging, or shipping prompts.

updated
occupation
Software Developers
description

Diagnoses and tunes SQL for OLTP workloads on PostgreSQL, MySQL, and SQL Server. Use when tuning queries, reading plans, indexing, or fixing lock contention.

updated
occupation
unclassified
description

Measures AI coding impact and extension robustness. Use when tracking delivery, quality trajectories, cost, experience, pilots, scorecards, or leadership reporting.

updated
occupation
Software Developers
description

Designs durable API contracts across REST, GraphQL, gRPC, tRPC, and AsyncAPI. Use when specifying interfaces, auth, versioning, errors, rate limits, or agent APIs.

updated
occupation
Software Developers
description

Analyzes commit and PR history to score contribution quality objectively. Use when building engineering scorecards, calibrating promotions, or measuring AI-assist impact.

updated
occupation
Software Developers
description

Designs team Git workflows for branching, PRs, and releases. Use when choosing branching models, stacked PRs, merge queues, worktree isolation for agents, or collaboration rules.

updated
occupation
Project Management Specialists
description

Writes PRDs and specs optimized for coding assistants. Use when authoring requirements or project context for Claude Code, Cursor, Copilot, or Codex.

updated
occupation
Desktop Publishers
description

Create/edit .docx files with styles, templates, comments, and extraction workflows. Use when asked to generate Word reports, contracts, proposals, or convert Word content.

updated
occupation
unclassified
description

Applies planning and search theory (A*, CSP, MCTS, STRIPS/PDDL, HTN) to agent design. Use when an LLM agent hallucinates action sequences or needs precondition/effect validity.

updated
occupation
unclassified
description

16 behavioral-economics primitives for ethical pricing, choice design, and retention. Use when framing, defaults, habits, dark patterns, AI-agent nudging, or nudge ethics apply.

updated
occupation
unclassified
description

Causal-inference primitives: DAGs, IV, RDD, DiD, synthetic control, propensity, CATE, interference. Use when attributing confounded impact or rollout and LLM-eval confounding.

updated
occupation
unclassified
description

Consumer-neuroscience primitives for attention, arousal, bonding, narrative, memory, and reward. Use when shaping ethical UX, neuro study design, or DMCC/AI Act gates.

updated
occupation
unclassified
description

Control-theory primitives for PID, MPC, Kalman, stability, anti-windup, dead-time, breakers, and limits. Use when tuning autoscaling, retries, or agent loops.

updated
occupation
unclassified
description

Applies Beer's VSM and Ashby's Law to diagnose org or agent-system viability. Use when a team or agent hierarchy has coordination, escalation, or requisite-variety problems.

updated
occupation
unclassified
description

Decision-theory primitives for uncertain choices, utility, Bayesian decisions, regret, value of information, MCDA, options, and bandits. Use when choosing under uncertainty.

updated
occupation
unclassified
description

Distributed-systems primitives for CAP/PACELC, FLP, Paxos, Raft, clocks, CRDTs, leases, quorums, and broadcast protocols. Use when designing coordination.

updated
occupation
unclassified
description

Game-theory primitives for strategic decision systems, auctions, mechanism design, incentives, attribution, negotiation, debate, and trust. Use when modeling strategic play.

updated
occupation
unclassified
description

Grounding-theory primitives for human-AI and agent handoffs, common ground, acceptance evidence, repair, and ambiguity. Use when coordinating meaning.

updated
occupation
unclassified
description

Information-theory primitives for AI systems, entropy, mutual information, KL, compression, channel limits, MDL, bottlenecks, and signal quality. Use when quantifying information.

updated
occupation
unclassified
description

Network-science primitives for graph systems, centrality, PageRank, communities, contagion, link prediction, and temporal networks. Use when analyzing graph structure.

updated
occupation
unclassified
description

Applies queueing theory (Little's Law, M/M/c, Erlang, Kingman, USL) to capacity and latency decisions. Use when load causes non-linear latency growth or queue overrun risk.

updated
occupation
unclassified
description

Reliability-theory primitives for MTBF/MTTR, availability, hazards, FMEA, redundancy, error budgets, Weibull analysis, and SLOs. Use when modeling failure.

updated
occupation
unclassified
description

Team-theory primitives for cooperative multi-agent decisions, subagent allocation, communication value, Dec-POMDPs, and decentralized control. Use when organizing agents.

updated
occupation
unclassified
description

Theory of Constraints primitives for focusing steps, drum-buffer-rope, throughput accounting, critical chain, and policy constraints. Use when sequencing by bottleneck.

updated
occupation
Network & Computer Systems Administrators
description

Audits SaaS/PaaS, cloud commitment, and AI/LLM costs across Vercel, Supabase, AWS, and Cloudflare. Use when analyzing bills, right-sizing plans, or buying commitments.

updated
occupation
Project Management Specialists
description

Founder-PM toolkit for discovery, roadmaps, prioritization, and PMF measurement. Use when planning product strategy, metrics, or roadmaps.

updated
Showing 40 of 140 collected skills.