Prime context for working on the Svelte 5 frontend in /src/ — components, stores, WASM bridge, audio, canvas rendering
vizigr0u/svelteboy
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Profile-driven performance optimization for SvelteBoy AssemblyScript/WASM backend. Use when asked to optimize emulator performance, profile hotspots, or reduce CPU usage.
Prime context for working on the SvelteBoy APU — architecture, channel implementations, register layout, event queue, render pipeline, and test patterns
Prime context for working on the AssemblyScript/WASM GameBoy emulator backend in /assembly/
Guide for writing AssemblyScript backend tests in assembly/tests/ — patterns, helpers, ROM setup, and wiring
Complete Game Boy DMG hardware reference — all registers, timing, opcodes, PPU modes, APU circuits, MBC banking. Authoritative inline spec for emulator implementation.
Prime context for architectural discussions about SvelteBoy's design patterns, component interactions, timing model, and trade-offs vs. general emulator approaches